Here are the 4 cards i've designed so far
Recent community posts
There are quite a few other games trying to fund their existence on itch and wanted to leave their links here for people to check out. Feel free to post any others as well!
The Josh Hittie extra dice power. Death Mask Die- if you have to roll the dice and happen to be shrouding yourself in necromantic energies, roll an extra die. Revenant Dice - If you are channeling forgotten memories and skills from your past life, roll an extra die. Add this extra die in whatever way makes sense for your dice class.
Yet Another mv pocket power - before you sit down to play, fill your pockets with as many dice as you possibly can. When you're unhappy with a roll, you have 10 seconds to pull a die out of your pocket and set it on the table to whatever face you want. That die is considered to have been rolled naturally.
oh i love that. Here's a go at it:
you can never have an odd number of stats. If you have an odd number of stats, roll for an extra one.
Pair off your stats in a way that makes sense to you. Set which one is high, and which one is low. Choose a number for them.
when it's time to roll, pick a stat to roll 1d6 on. Roll +1d if you're prepared for the action, and compare the number to that stat's pair score. If the stat you're rolling is low, you want your dice to be below the score. If the stat is high, you want to be above the score.
If no dice succeed, it goes wrong.
If one die succeeds, you succeed with complication.
If two dice succeed, you succeed fully.
If any dice roll the number exactly, ask the GM a question about the situation and they must answer honestly.