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A jam submission

SPLICE COREView game page

A space folding puzzle game
Submitted by Quintin — 14 hours, 41 minutes before the deadline
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SPLICE CORE's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.7504.750
Overall#14.6764.676
Judge's Choice#2n/an/a
Originality#154.6394.639
Presentation#304.6394.639

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Loved this as a polished puzzle game!
  • Very awesome concept, very tactile. I think the pacing is a BIT rough and could do better in terms of teaching some intuitive, but this bangs. I kind wish there was a reset puzzle or like a pull feature tho. Awesome awesome job.
  • Not sure how "aberrant" it is, but if you used a better font for the hints or just included them in a "how to play" ui, tripled the level count, and put it on steam for 5 bucks... I would buy it and tell other people to do the same.

What do you like about your game?
I'm very happy with the puzzles I came up with!

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

congrats on first place :)

Submitted(+1)

This is really good, the artstyle is very clean and readable and the puzzles are really challenging!

Submitted(+1)

The polish on this game is really good and it’s such a cool idea great job!

Submitted (1 edit) (+1)

For a single person game, I am very impressed! The music is really fitting, the visuals are stunning, sounds are great, concept is awesome, I would see this game as a full game with more unique mechanics ^^ Imagine being able to have horizontal splits too that could interact with the vertical ones, and circuit logic like gates to fit the computer theme (NOT, OR, AND, NOR, etc) I can see this game going places! Great job!

Only sliiiiiight critique, I initially thought the sparkling chip after completing the tutorial was the next level I was going to, not one that I already completed. But that's just me nitpicking trying to find critiques at 2AM XvX

If you want to try another fellow puzzle game, give mine a shot! It's made with UE5 and has Lumen enabled, so not everyone can run it at its full potential but lowering the Quality setting helps hitting the target 60fps. I'm sure you'll have fun with mine! ^^

Submitted(+1)

Brilliant game! It feels extremely polished and it is my favorite in the jam now : ) . After close to an hour of gameplay Ive beaten every level except the top right one (I dont know the symbol) My only gripe with the game is the difficulty, Its a love hate relationship because if it werent so hard I would not fully appreciate the crazy mechanics that can arise out of the puzzle but some of it is down right infuriating. Some of them(like  one I am stuck on could use a nerf or maybe some clues to point in the right direction.) After playing enough I realize the game is mostly about manipulating negative space in your favor to reach places you should not be able to reach and stuff like level B is a perfect example of what I mean. I want you to know that this is the game I spent the most time playing in the Jam! 10/10

Submitted(+1)

Im creating a puzzle game myself and I want it to play like this one : )

Submitted(+1)

Genuinely great. It feels very polished and the game design on show is incredibly mature for a jam game, I hope you expand it for a full game. The mechanic has serious legs!

Submitted(+1)

although i wasn't able to beat level delta, i believe i have a firm enough grasp of this game to review it. everything here is simply amazing, the mechanics are well conveyed to the player and then just built upon perfectly. the only real critique is that the UI is lacking in shocking juxtaposition to the beautiful effects shown here. the thing that really brings it over the top for me though would have to be that there's an undo button, which is so incredibly useful. truly well done.

Submitted(+1)

This has to be by far my favorite game in this game jam. The first time I used the folding mechanic, I was blown away by the effect, and I kept pressing space to watch it over and over again! There are so many effects I love and I wish I could access the Unity project to learn from it! The puzzles are also very well designed. I myself made a sokoban-style puzzle for the jam and I might take some inspiration from your game to improve mine :)

Amazing game. Well done!!

Submitted(+1)

the game is masterfully done in every aspect i can't criticise anything, my respects. BTW there is this bug that makes the cubes "fall apart"  when you move them if i explain myself correctly. At first i thought it was harmless but it displaces the gem too and leaves the board in a state that it was clearly not supposed to be in, The glitch allowed me to beat a level in an unintended way and had me restart another so you should check that out

Developer

Thanks for playing, I'm happy you enjoyed! I saw this bug happen once on someone else's machine, and I could never reproduce it. I was kind of baffled to be honest. Do you have any idea what you did to make this happen?

Submitted(+1)

i swear i just moved the big block like you are supposed to and one or more pieces of it just stay there. Maybe it could have something to do with the undo mechanic i think i remember undoing before moving but i wouldn't be able to tell for sure

Submitted(+1)

oooh it's such a good game! I love the puzzle mechanic, puzzle design and graphics, which may look simple, but they're so polished!
Puzzles are really well thought out, and the level of polish is so good! Those normal maps on the edges, tiny particles when hitting wall, and the screen shake haha 
As a person who happened to design one or 2 puzzle games, I really like this work!

Submitted (1 edit) (+1)

I unfortunately couldn't finish the game but this is one of the highest quality games I've seen in this jam. The graphics are amazing, the game feel and the sfx/music as well. The main mechanic is also not overshadowed and is made the core of the game which I really liked. I've definitely seen it somewhere else but here it's executed extremely well. The puzzles were also just the right amount of challenging.

Two things that I'd like improved: The UI, and a better font. Why have such a pretty game ruined by a mediocre UI? That's what I think anyways. Great entry.

Developer(+1)

Thanks for playing! Yeah.. I definitely agree with you about the UI. Admittedly, I put off doing the UI stuff until the last second and at that point I didn't have much time left. I think it shows lol.

Submitted(+1)

Solid game. I only wish it were longer, but obviously that's not the priority in a game jam.

Submitted(+1)

Nice puzzle game. Spent half an hour to complete it. I really liked level 4 as it made me think a lot.

Submitted(+1)

Fun, very challenging. Wasn't able to beat it.

Submitted(+1)

this is high quality one of the best

Submitted(+2)

I feel guilty getting to play this for free

Submitted(+1)

ohmeingott

Submitted(+1)

Excellent game! Lovely visuals and a lot of mileage from a creative, easy to explain mechanic. Delta still has me stumped, I've had several "Ah ha!" moments, but still not finished.

Submitted(+1)

Fantastic puzzle game, managed to solve all but 2 of the puzzles. Quite challenging! Very polished as well.

Submitted(+2)

idk what to say, its just perfect, from level design to visuals :)

gg!

Viewing comments 24 to 5 of 24 · Next page · Last page