Wandering about, chatting it up with characters over the crime rate going up over-night, and aimlessly missing things that I was told exactly where they were. Love it! My only 'issue' would be I often found it spacious! Being told where to go put me on track, but 'to where exactly,' sometimes was a problem because of how massive the area is or where this one objective might be. I still sat here for like 30-40 minutes just chillin' and doing whatever like enjoying the scenery.
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Where's my ticket.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #49 | 3.429 | 3.429 |
Theme: Does this game represent the theme well? | #49 | 3.143 | 3.143 |
Creativity: Does the game include something unexpected or interesting? | #55 | 2.643 | 2.643 |
Cozy: Does the game you feel cozy? | #62 | 2.786 | 2.786 |
Overall: Is the game objectively good? | #66 | 2.571 | 2.571 |
Fun: Is the game enjoyable or satisfying to play? | #67 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Resources & Tutorials (optional)
Godot, Libresprite
Comments
Nicely done art and music fits really well! In my opinion, tha camera shake when you move diagonaly, is too intense, so maybe look into fixing it a little. Also, not really intuitive where to go so I spent some time figuring that out. All the nitpicks didn't have much negative impact on the experience, good job on this one!
Really lovely art! The music and overall vibe was impeccable, only criticism is just that it's a little hard to know where to go, but other than that I love it!
Camera movement is choppy but I appreciate the old school retro feeling. It is moving pixel by pixel at minimum just like the old days. The map is pretty big so there could be more hints in the environment. At the beginning I thought you have to dig and search for the ticket in the ground randomly :D
I adore the pixel art on this, characters are cute and designed well given the resolution. I’ve always found chunky pixels to be charming. I also locked myself out of the game by examining the gate before having the key or at least that’s what I assume was the same bug. The camera needs some work, it made me a little sick
Regardless great little game. Awesome job
The art, music, and particle effects are really nice. Also, changing the walking sound effects depending on what surface you're on is a very nice touch.
Nice art! I found a locked gate and when I interacted with it, the game wouldn't let me do anything else :(. The world is big and there's a lot to explore. Only real complaint is that the camera seems a little jittery, especially if moving diagonal. Solid entry!
I liked the retro visual style. The soundtrack was great too. But it seems to me that some navigation signs are missing in the UI, because sometimes I didn’t know which way to run at all. Overall a good game.
Lovely work. I agree that the camera gets a bit shaky, but overall I think this turned out great. I like how the character's movement increases after walking for a bit, but considering how much exploration is needed, I think maybe it could have been a bit faster. Regardless, it's very chill and I enjoyed it (though I didn't finish it, because I got sorta stuck trying to follow some clues). <3
the art is really great and the writing is funny. the map is very big :o i was lost at first but you always stumble upon something so i was never completely lost. the camera movement is a bit wonky, but apart from that it's a really great game!
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