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MisterButter

124
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A member registered Oct 04, 2020 · View creator page →

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so cute and funny! the art is so great too! sfx, dialogues, npcs, i could go on naming every good stuff (i love the cursors!!), it's a really great game!

thanks a lot! and yeah figuring out how to assign easy-to-remember buttons was tricky

thank you!

ok, thanks for the feedback!

solid game, great art (the little mushrooms!!), nice sfx and pretty intuitive ui (the right click to deselect wasn't obvious from the start, but everything else is perfect)!

i absolutely love the way the player moves and turn and everything it's so cute!! (the movement speed could be a bit faster on the horizontal/vertical axis though) the characters are lovely, the sfx and music are great, and of course the art is outstanding.

it was really fun to play this cozy little game after seeing the progress on the discord, congrats to everyone!

impressively well polished game, great pixel-art, the sfx are really good and the platforming is fun! the air movement was a bit hard to control but it wasn't much of an issue to enjoy the game

fun!! i like the quickly drawn artstyle it works well! the powerups are cool and i wish they could overlap, like having the carrot and the pizzas at the same time for example, but that's maybe too powerful idk

nice little platforming game! the jump felt unresponsive sometimes but it was fun!

just so you now, I had to download the 2 files you put (the .exe and the .pck) to be able to play the game (the .exe only didn't worked) so maybe indicate this somewhere on your page (because you're not allowed to upload anymore)

very fun game! the controls feel nice for the most part (a bit unresponsive at times, mostly on level 4 i think), the art and music are good. i wish the camera had shown more of what's below the player on some levels, but it was fine this way!

wow well good thing you reduced it because then I would've really been totaly lost haha

i didn't understand how to select a frequency at first but it was fine because looking at the globe is all this game needs to be relaxing. you've really put the emphasis on the cozy of cozy autumn haha! the little dialogues are a nice addition. and the art is obviously amazing. very relaxing experience!

thanks!

thanks! and did you find the platforming frustrating because of the plaforms or because of the movement (or both?)

very good art (although it's sometimes a bit messy), great point&click elements, and i loved the environnements! fun game!

the art is really great and the writing is funny. the map is very big :o i was lost at first but you always stumble upon something so i was never completely lost. the camera movement is a bit wonky, but apart from that it's a really great game!

absolutely love this game! the art, sound, dialogues, music, everthing is so great and polished! congrats and i hope to see more of the game in the future!

the minimalist art works really well, and the plaforming is great! the horizontal movement is a bit slippery but it's never an issue. and i love the player sprite!

cozy and pretty fun! it's well polished!

this is weird, i'm guessing moving and jumping works since you were able to get to the first letter, but are you able to interact with the board next to the letter? (it's supposed to be the same button as picking up the letter)

and does it work with the keyboard? (cause if not then the problem is not about the controller)

also, what browser are you using? and what controller type? (sorry about all the questions but it helps me to understand where the problem may be coming from, as i have absolutely no idea)

if you can, you could also download the game to see if it works better than in the browser (if the download doesn't work, read the instructions below the download button because there are problems with some browsers)


i'm very sorry about this i'll see what i can do, i hope you'll be able to play it, and thanks for the kind words!

i spent way more time on this game than i thought i would, it's very chill and i love the idea!

very creative! the gameplay loop is fun, and the music is great! the only problem is that touching the border kills the pixel, which is pretty confusing

so short it's almost frustrating, i would've loved to see more, but what little there is was really fun!

super puzzles, the feedback feels great (especially when scaling the window up or down), interesting concept i'd love to see more of (one of the most creative of the jam i think), and the music is very good!

super visuellement et gameplay amusant (même si un peu répétitif à la longue). les livres qui tournent autour de Belmont j'ai cru qu'on pouvait interagir avec mais en fait non du coup ça m'a fait bizarre, à part ça l'ui est très propre (j'adore le curseur avec la main crochu !)

l'idée est marrante, visuellement c'est propre (autant l'ui que les animations), le perfect dodge est très satisfaisant (malgré le fait que la touche ne soit pas la plus pratique), c'était vraiment fun !

such a smart concept! it could benefit from some polish, especially on the feedback (for example, i couldn't tell easily which dagger i was using and it was a little confusing)

great game! i thought the levels would get repetitive as they're procedurally generated but it turns out to be very addictive!

the visuals are impressive! i love the knight cam it's such a great idea and the knight is surprisingly pretty terrifying. i think adding a few tutorials could help because it took me some time to figure out how to escape

very fun and clever concept! my favorite of the jam so far! i wish the selection of a previous iteration had been more explicit because i only found out you could do that after completing the game, but other than that it feels really polished and complete, especially for a game jam! (and thanks for the steam key)

loved the concept! more polish and levels would be great but the bases are already solid. unfortunately nintendo is coming to your house right now

great concept and loved the art! it was pretty hard but really fun

very simple yet pretty fun! the crawling animation is really funny, and i think i could have played several more levels just for the weird characters

very fun game even though it took me at least 30 tries to finish it (the wall was too fast or i was too bad or both). the visuals and sounds are really impressive

thank you! modifying blocks while paused was intented but not the multiple blocks on one spot. and for the snail jump, are you talking about explaining the conditions under which the snail jumps?

thanks! i'm so glad it reminded you of flash games, that was the intent!

so apparently this is a known problem on itchio

since i'm using godot 4, i have to enable an option (SharedArrayBuffer) in the project settings on itchio for the web version to work, but by doing so the download no longer works on some browsers (like firefox). if i disable this option, the download will work, but not the web version, which is the one i prefer to keep, so i have to leave the option activated

as far as i know, there are no solutions to this problem yet. however, the download should work on chrome or edge (as mentioned in my previous message). and on firefox, there's a way around the problem: copy the link of the blocked page and paste it in a new tab, the download should now work (at least on my side this works, but if it doesn't for you let me know)

thanks for the heads up, i realize i have the same problem (i'm on firefox), i tried on chrome and edge and it worked in both browsers so you could try it too, let me know if it doesn't work. in the meantime i'll try to find a solution to make it work on firefox

Oh ok I see, I will at least change the base controls to avoid this and try to update the game in a few days, thanks for the clarification!

Ctrl is supposed to be the dash so it's weird. And I'm french so the game controls are based on an azerty keyboard, maybe this explain the W for up being a bad combination. I'm working on the rebind system but it's gonna take a while though!

And about the game closing while making upwards jumps, this is really strange... Are you talking about dashes? And could you tell me on what search engine you played (or on what operating system if you downloaded the game)?

Thanks for the feedback!