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gammagoat

287
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16
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16
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A member registered Oct 07, 2020 · View creator page →

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Cute game! The art was simple, cohesive, and charming! Difficulty ramped up pretty quickly by year 4, but I'm not an RTS player so it's a skill issue I think. Awesome job!

The dialog advancing sound reminded me of something else, and I was a bit confused when I heard it. I won't clarify here, but those that know will understand haha. That's not to say it was bad, just....familiar haha.

Thanks for playing! The cave section was intended to specifically be a navigation challenge, so no enemies spawn there. Did they spawn in the marsh area afterward?

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Thanks for playing! That was one of those "oh crap, we forgot the thing" moments so we didnt get to add the anticipation buildup for the lightning. I'm glad you made it to the end!

Thanks for the constructive feedback! Rotating pieces was intentionally disabled for normal mode, since the puzzle pieces will always spawn in the correct orientation in normal mode!

Thanks for checking it out!

Will look into that! I didnt run into that in testing, but might be a web build thing.

Nice game! Had a couple of moments of genuine horror, which was great! I noticed a typo in one of the documents, I think it was in the shipping manifest in the barn, the date only had 3 digits in the year section. Congrats on your first complete game!

Thank you for playing another one of our games! We always appreciate you taking the time to record your playthrough :) 

Thank you so much for playing! I might increase the player speed, that was definitely a commonly mentioned item in playtesting. We kept it on the slower side to align with our recital timing estimates. I appreciate the feedback!

You had some very cool visual things going on! I was having difficulty determining that this was a yard or something, some y-sort would've sold the perspective a bit.  We did a sort of carrot stealing game as well, so I feel a sense of kinship with this one!

Thanks for playing! I suspect it's an issue with the navigation agent on the bunnies, I think they're getting stuck in places they weren't ever supposed to go haha. Glad you enjoyed it regardless!

Awesome visuals and polished UI. Great job as always!

Creepy and cool! I died during the final feeding, but it was an oddly satisfying journey. You nailed the aesthetic, and the game is super fun. Great job!

Looks like the bug was related to too many SFX trying to play at one time for my SFX handler. It's been fixed!

The acorns didn't seem to always want to sprout, but it was easy enough to restart the level and try again. A nice simple concept with the potential for some very clever level design! Nice job!

Oh no! I'll see if i can find the issue and get it patched. Thanks for playing!

They're so cute but it's a trap! They are rotten to the core 😂 thanks for playing!

Thanks for playing!

It looks much nicer!

This was very cool! Interacting with the computer was fun, and it felt just like a clunky old operating system. Nice job!

Simple yet very well done. The HUD freezing effects were nice, and I liked the floaty feel in zero gravity. Nice job!

Interesting RTS game! It was difficult to get going, but was pretty fun once I figured it out. Great job!

Thank you!

Thank you for playing!

Thanks for playing! I had to have some destructible scenery, or it wouldn't feel right!

I definitely agree about the balance, we didn't get really any time to have testers give feedback, so I was a bit generous when I nerfed the enemy damage and gave the player more health. Thank you for playing!

I think the outline could've been a bit thicker, but the font being a lightly different color than the wind would've been a little easier on the eyes!

This is an excellent game! Great art, fun gameplay, and satisfying sounds! Very well done!

Great artwork, and a very unique sort of runner game! The dog sled felt great to control. Really well done!

Fun game! Very cute art, and the level design was solid. I was a little timid to begin the level because I assumed the icicles would hurt me. I think the double jump window could be slightly longer. Other than that, great entry!

Nice little survival game! 

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Nice job! I found it to be challenging, but definitely works once you get the hang of it. Excellent use of the wildcards, too. The only thing I thought was rough was the white text on whte background, I had a bit of trouble with that, but it could just be me. Otherwise great entry!

Cute game with good art and a polished UI! Who knew penguins could be so grumpy haha. Great entry!

Well polished, simple game concept with a solid difficulty ramp. The aesthetics are great, and it was fun! I had a bit of stuttering before each new attack on my first attempt, likely due to the shaders. Subsequent plays were buttery smooth. Great entry!

Thanks for playing! I definitely agree the dash cooldown is a bit too generous haha. We made an option for players to turn the time freezing off in case they wanted to play the pure bullethell version of the game, did you happen to try that mode as well?

That was definitely on our list, sort of like that comic DJ music stopping trope in movies. We ran out of time to get it working though :( Thanks for playing!

That didn't help much on our end, but we think we've found the culprit. Will update after the rating window closes! Thanks for playing!

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We think we've found the issue with the jitter, will update after the rating window closes! Thanks for playing!

Thank you both for playing!

Fun, simple, and cute!