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popi
Creator of
Recent community posts
Cool puzzles. Mainly the last one. It gave me a while but I feel accomplished after solving it. Different possibilities came to my mind but after trying it execute it was clearly not it (like the fact that the magnet is not a solid object and can't hold the box over the button). Last puzzle is definitely my favourite.
Only problem I had was in the first level where I didn't know that magnets can go through the metal bar. I felt a little bit cheated. It would be maybe good idea to introduce them in the introduction level too.
Try to make the background more different than the foreground. For example desaturate it. At the beginning I've had a bad time realizing where can I jump and where not.
Also jumping on key "just pressed" would make more sense when jumping is so rare and the longer you're pressing the key makes you jump more. Often times I wanted to make a long jump and the second jump triggered right after landing.
Anyway I like the idea and art is really pretty!
Controls are great but after the third button i couldn't find the next. There were more than one doors but button nowhere. It would be good if every wall was not look the same and player could learn the path system. But I just run around in circles (i can't even say if it was circles) with no progress.
Thank you so much for this asset pack, used it as one of the enemy characters. I especially enjoyed the reborn animation.
Here is a link to the game if somebody wants to look:
https://popitch.itch.io/cave-escape