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A jam submission

Release'em all!View game page

Submitted by smartmagpie — 28 minutes, 3 seconds before the deadline
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Release'em all!'s itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (use of resolution)#84.7814.781
Gameplay#194.0314.031
Overall#723.8133.813
Graphics#1123.5003.500
Audio#1522.9382.938

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

Well done puzzle game! It's a shame that it's so short. The last two levels were pretty tricky, but sorry, I won. The music is good for puzzle games - on my opinion, it was a good choice. If the game was longer, it would be amazing!

Submitted(+1)

Sorry I won, I like how all the elements were slowly introduced, seemed like there was more tutorial than subsequent puzzles but still a rounded game in the end.

Developer(+1)

Hah! "seemed like there was more tutorial than subsequent puzzles" - my words exactly )) I was so focused on readability and tutorial levels that I forgot to make actual levels! maybe not forgot, but not spent enough time on them. It turns out puzzles are hard to make!

Thank you for your reply, hope you had fun.

Submitted(+1)

Nicely done! I found the art endearing but a little hard to read - though in a turned-based puzzle game like this it’s not too big of a problem. As others have said, could do with a more gradual curve and more levels, but great job for a jam game :)

Submitted(+1)

Good puzzle game, want to play more. Thing I would suggest is to show the line of creatures at the start. Having everything on one line met I hade to take some steps before I can grasp the full puzzle, however it only really affected the second to last puzzle. Highly rated.

Submitted(+1)

The only thing i can criticise about this game is the music loop, but you stated in the comments that it was a placeholder that stayed, so it is not your fault :)

Finally, i liked the idea, i didn't expect it to be like that when i first saw the game and i got happily surprised. The pixel art shows the game good enough and the mechanichs are clear. There are not many levels, but they're all good, and that's very difficult for a jam game, congratulations :)

Submitted(+1)

Cute little game. Reminds me of the simple puzzle games like Sokoban

The art is really nice and the game is easy to control.

Submitted(+1)

Neat little game - cute cutscenes as well as explanation. From a game design prespective game lacks readability - not all monster's color pallets resemble areas they live in - like deer or yellow animal - but that is just a minor issue - that can be easily fixed. Overall, good game idea!

Submitted(+1)

Good game :)

Developer

Thank you! 

Submitted(+1)

Smart game with an interesting puzzle mechanic! To make the game more accessible at first, I'd suggest to bring new species one by one across levels so that you don't feel overloaded with information you won't remember when getting started the game, it will be easier to remember each new animal and where it should go. Good job!

Developer

Totally agree with you! I realized that I didn't have time to create new monsters's mechanics and new puzzles with them, so I just added all the monsters that were drawn. In a hypothetical complete game, new monsters would appear one in every four-five levels.

Thank you for your reply)

Viewing comments 29 to 21 of 29 · Next page · Last page