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A jam submission

3... 2.. 1. JUMP!View game page

Submitted by Program with Néo — 5 minutes, 13 seconds before the deadline
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3... 2.. 1. JUMP!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#203.8803.880
Music#373.3603.360
Gameplay#563.5203.520
Overall#623.3363.336
Creativity#943.3203.320
Art#1512.6002.600

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

This is fun one! I do like how each stage has 3 variations at first I thought they were boring but as more and more differences showed up I loved it, controls great and the only bad thing is that spike hitboxes are a bit buggy

Developer(+1)

Thanks I'm really glad the levels pleased you, and I'm sorry for the spikes

Developer

How to they bug?

Submitted

The spike hitboxes in some levels seemingly extend past the sprite, towards the left usually

Developer

Yes that because I add a square hitbox, but I will change it if you find it frustrating

Submitted(+1)

Awesome game juice, koyote time (I think, or something like that), and levels! You even had a timer, nice. Thanks for making the physics go a little slower when you grow and only use one jump.

Developer

Thank you !! And it's coyote time your were there 

Submitted

The spikes are a bit bugged on the edge. It took way to long for it to down on me that you have to hold space to jump longer... Make sure to check out my game as well!

Developer

I've repost it with the correction just now!

Submitted(+1)

We'd like to change menu colours a bit, because you need to look closely to understand which level is unlocked. Little bug with spikes, the cube touched it and if you press jump instantly (or just move by acceleration) - nothing will happen (except particles). There's levels where you don't need all 3/2 jumps, level can be passed by one. Maybe you want to add some type of counter to check how much jumps left and reset it every time player touches the ground? 


Overall, we love the music, mechanic, style and big thank you for your submission. Keep it up!

Developer

Thank you for the feedback ! I was trying to make a game that can be speedruned and forgiving for casual player, that why some level don't need all the jumps, but for the menu your right I will adjust the color

Developer

I've repost it with the correction just now! 

Submitted(+1)

The game is very good

Developer

Thank you!

Submitted(+1)

Interesting take on the theme! There were a few bugs with collision - I even jumped out of the screen and didn't reset - but it wasn't a major issue because of the saves. Good job :)

Developer

Thanks!

Developer(+1)

I've repost it with the correction just now! 

Submitted(+1)

I VERY LIKE YOUR GAME!

That's be a hard, fun!

GREAT JOB!

Developer

A big thank you!!

Submitted(+1)

Hey, just played your game ! I really liked the simplicity of the artstyle, it's quite pleasant for the eyes.

However, i found the game a bit too easy. Especially because i could often run trough the spikes like if there was nothing (see picture below). Also, the concept is quite good, but personnally i found the levels a bit too repetitive. To me it lacks a game mechanic that spices things up a bit.



All in all, your game needs just a bit more balancing to me, but it's still quite good, so keep it up ! 

NB : j'espère que ta chaîne marchera, je te souhaite bon courage pour la suite ;)

Developer

Merci !! I wasn't expecting the spike to to that, I really need to correct it

Developer(+1)

I've repost it with the correction just now! 

Submitted(+1)

Good entry.

  • Solid mechanics.
  • Nice music and audio.
  • Simple yet pleasing art style. 
  • Great job with teaching the mechanics!
Developer

Thanks! I was worried the tutorials was maybe to simple but I'm glad it is not

Submitted(+1)

I like the way you used the theme and that the levels get smaller with fewer jumps. Good job!

Developer

Thank you !!!

Submitted(+1)

I very much like the implementation of the theme and practically using each level in different sizes. There were some issues with the hitboxes of the spikes.

Developer

Thank you! And I now I will correct it

Developer

I've repost it with the correction just now! 

Submitted(+1)

Great use of the theme! This is precision platforming boiled down to it’s bare essentials, really nicely done. Love the music and the visual style too!

Developer

Thank you!!!

Submitted(+1)

funny game, the music is really nice and movement are smooth, well done !

Developer

Thank you :)

Submitted(+1)

Very fun game with smooth controls. I love the use of the theme. Also the shadow effect is really on point good job !

Developer

I also love the shadow effect, thank you!

Submitted(+1)

I like the idea of the game!

Its a pretty solid take on the theme, the music has my seal of approval, its creative, the gameplay is mostly good and the art is nice and simple! :)

2 complaints though

1 - Its a little finnicky to get maximum jump height, i have to press it for around 1 entire second then i can release it and it kinda just feels wrong

2 - BUG: if theres a spike on a ground and a wall next to it, 70% of the time if you slide down the wall onto where the spike is, you wont die and will just clip into the spike.


Overall, its a solid game though! 7.5/10!

Developer(+1)

A big thank you for the feedback, I will try to improve my game in the next days

Developer(+1)

I've repost it with the correction just now! 

Submitted(+1)

Liked the idea, good realisation. 4.5/5 my opinion

Developer

Thank you !

Submitted(+1)

Nice and simple platformer, the movement was really nice and felt good to control :D

Developer

Thank you I really appreciate it!

Submitted

My ears! The music and death sounds were super crunchy (not a bad thing), but waaaay too loud. The artstyle is REALLY good (just a dew camera/aspect rotation settings, couldn't see the end goal in some levels or the entirety of the menus), but the theme connection (while there!) feels more like a level design construct than an actual mechanic. The player movement was on point, although maybe make it so you don't have to keep holding jump to get the max height?

Developer

Sorry for the music, and thank you for the feedback. You need  to play in full screen to see certain goal.

Submitted(+1)

Ah! Thank you!

(+1)

It’s really nice! The spikes are a bit wacky but all in all, Well Done!

Developer(+1)

A big thank you! Yes I've seen that but don't know where it come from (propably me)

maybe it’s the colliders since I kept phasing through them.

Developer

I was also thinking that but triple checked and see nothing particular

hmmm are you sure Ontrigger isn’t on?

Developer

Yep. I think I will redo them from scratch

(+1)

ok or maybe it’s the player

Developer(+1)

I've repost it with the correction just now! 

Submitted(+1)

It's really fun! It would be great to have restart button, because I fell out of platform on some level and never get back( Like the idea, that every time this is the same level, but you a bigger.

Developer

Thank you! A restart button is not a bad idea ! On what level exactly where you stuck?

Submitted

The level where were two platforms and no spikes as I remember. I fell into the void.

Developer

Thank you I will check that

Viewing comments 24 to 5 of 24 · Next page · Last page