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A jam submission

Big George's BirthdayView game page

It's Big George's Birthday! A Platformer.
Submitted by Norgrim42 — 21 hours, 43 minutes before the deadline
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Big George's Birthday's itch.io page

Results

CriteriaRankScore*Raw Score
Actually Fun#143.5783.920
Sticking to the Rules#154.0904.480
Overall#183.6764.027
Making Melanie Happy#203.3593.680

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Loved the way you built the mechanics and how they were incorporated into the level design. A nice, tight, satisfying experience overall.

Submitted(+2)

There's some real potential here in how the abilities and level design came together. I legit spent like 5 minutes just messing around with the last section to see all the different things I could do with them.

Submitted(+2)

Really fun platformer! The abilities add so much to the gameplay.

Developer(+1)

Uploaded V1.1. Doors should now only work when all candles are lit.

Submitted(+2)

My favorite game over screen of the jam so far, no doubt. It absolutely destroyed me. The main mechanic was clever and I liked the gradual progression of the idea, it was the right ammount of challenge and it had a good lenght. The puzzles were well thought out. Really enjoyed the implementation of audio too. Good work!

Submitted(+1)

Absolutely delightful platforming, each new mechanic was fun to work out, and the sounds of acoustic guitar for Big George's jump is a great vibe. Really fun to play.

Submitted(+2)

Absolutely delightful platforming, each new mechanic was fun to work out, and the sounds of acoustic guitar for Big George's jump is a great vibe. Really fun to play.

Submitted(+2)

I liked how the abilities are introduced in each level. Doing trick jumps through water with Big George's lighter to the relaxing sound of guitar was great!

Submitted(+2)

I really liked the way you committed to the character of the intern. The mechanics were very smartly designed. It took me a bit to get good at it, because I suck at playing platformers on the keyboard, but once I got the hang of it I was having a lot of fun. That final mechanic especially made for some cool traversal.

Developer(+1)

Thanks. Ideally I would have included controller support but I didn't have time to look into how that works. Maybe I can do that in an update.

Submitted(+2)

What a sweet and fun game.  The puzzle platforming mechanics were introduced at a great pace and all seemed like a natural evolution of each other.  The levels were all interesting and i like how they seem to all end in a final test of the new skills.  I also think the meta messages from the developer are a super nice touch

Submitted(+2)

I was tickled when I found out that my jumping was making the guitar play. It's a really nice touch that plays into the game's chilled out vibes. I really liked the progression and additions of skills, although the last puzzle had me stumped for a while! (I got it eventually.) I also thought the surrounding metanarrative was a fun choice.  Great job all around!

Developer

Updated 7/16 10:22 to add movement controls popup and possibly make collision invisible on stage 4.

(+2)

Nice job on this one. The simple goal of manoeuvring around water and lighting candles was perfect for a short game like this, and combining the dash, jump, and ignite to get over the long gaps was legitimately really fun. Nothing bad to say, I liked this a lot. I think Big George is quickly becoming the standout character of the jam.