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JasherJr

120
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A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Thanks! The Champ is a piece of work for sure. I'm sure he'll get his comeuppance one day.

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Thank you! I figured everyone who watches Kyle's streams must have a PhD in Baseball studies, I guess not!

Thanks! It was an ordeal.

After I have powers incorporated. (I have a few ready to go.) I should definitely have the cheat team with busted powers.

Thanks, I appreciate it! Next time I'll pick a genre that doesn't have me scrambling until the deadline!

Thanks! I hope it wasn't too frustrating.

Oh boy. If you download v.1.01 I messed up a variable in that version that caused it to skip straight to the third match. Please replace it with v.1.02. I apologize for the inconvenience. I promise not to rush out an update again. Double, and triple checking from here on!

Thanks! Fine tuning the difficulty got put on the back burner unfortunately.

Glad you enjoyed it! Yeah it was a real pain getting their AI in order. Thanks for letting me know about that issue.

Top notch art across the board. The card game is very interesting. This would have worked really well with a longer format that gave you some deck building opportunities. That pesky time limit though lol. It's really cool as is anyway.

Just a great all around little game. I love the clever mechanics. It's really cool that you managed to make so many interesting boss fights that take advantage of the cotton abilities.

Cute art, and I enjoyed having a DSD boss fight for old time's sake.

Things took a turn. Nice subversion of expectations.

This game drips with style. I enjoyed seeing the final level even though it wasn't finished. It was worth it for the music.

No problem! I'll be sure to go back to it. I was very into what I played.

Fantastic use of the main mechanic with cool variations on abilities. The final one shocked me. I was not expecting it to get as dark as it did.

Really great art all around! I really liked this implementation of the DSD shop.

I was not expecting those ending cutscenes! Good stuff. The 3D models for all the characters are very nice too.

Love seeing a game centered around a very unique mechanic.

Very cool usage of the echolocation mechanic. I like the tense atmosphere, and horror vibes too.

Really great art, and nice chill music. It's a really impressively fully realized little game.

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A very creative concept. It's always interesting to see you make these games that can be played digitally or on tabletop.

Very charming game, and perhaps the most heartwarming version of DSD yet.

Thanks! I used approximations of real world pitching speeds. I think it's a bit much for the average player though lol. I strike out pretty regularly myself. Makes me appreciate the reaction times real players must have.

Cool! I'll go back, and take a look.

Really cool style and presentation! The menu especially is really nice. Unfortunately I got stuck in the terrain twice. Once on the ramp up to the first drawer of the dresser, and then on the next ramp to the second drawer. Both times I fell between two objects that make up the ramp.

The Champ's rhyming power is a perfect fit for a rhythm game. Cool idea!

I really liked the way you committed to the character of the intern. The mechanics were very smartly designed. It took me a bit to get good at it, because I suck at playing platformers on the keyboard, but once I got the hang of it I was having a lot of fun. That final mechanic especially made for some cool traversal.

A nice wholesome adventure. The sprites are really good adaptations to the Game Boy style. I like that you incorporated undrawn character suggestions too. You used mine, but I missed it! I didn't know until the credits rolled.

It has a really cool concept. I like the idea of you getting vaporized if you can't maintain 3 friends.

Yeah, it could definitely use some balancing. As for spectate mode it's already possible. It's just disabled for story mode because it caused some issues.

Thanks! I think it's a bit hard to be good at as is. A lot of it comes down to luck. That's why I made sure for there to be no real failure state. You just get a few different scenes depending on wins or losses. In some cases I like the lose scene more anyway.

Thank you, glad to hear! I found sometimes I would crush her, and other times she'd blow me out. There's a lot of rng. It would probably even out more over a longer game, but the 30 minute time limit had me keeping the games to 1 inning.

Thank you for playing! I look forward to trying everyone else's games.

Thanks! I mess up something exporting 2/3 times it seems like. Maybe I'll learn my lesson one day lol.

Warning! If you downloaded the initial 60mb version please redownload. I messed up the export in the initial upload. I apologize for the inconvenience.

Thank you for letting me know! I should have known something was up when I saw the small file size! If you could I would greatly appreciate if you would redownload it, and see if it works now.

Thanks! This was my first go at 3D other than a short prototype. It's definitely a lot tougher in certain ways, but also easier in a few others.

Thanks! That's exactly what I did. I had an idea for a cool ability, and then thought of fun ways to utilize it.

Thank you for playing!