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A jam submission

Ale & Adventures - GMTK 2023View game page

GMTK 2023 Game Jam submission
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Ale & Adventures - GMTK 2023's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2214.3704.370
Overall#4073.9263.926
Enjoyment#6193.6543.654
Creativity#10023.7533.753

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In a typical adventure RPG videogame you play as the adventurer who search for quests, in this game, instead, you'll have to deliver this quests to the adventurers who come to the tavern

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 54 to 41 of 54 · Next page · Last page
Submitted

Funny seeing how we did the same idea in different ways, whereas this leans more towards the systems aspects of it. Enjoyed it!

Submitted(+3)

It's amazing how you were able to draw so much art for the game! The characters were fun to interact with, and the quests were entertaining to read! I noticed that sometimes, when characters would show up in pairs, one of them would phase through the door, but that's a really minor thing! Very neat game! Great work!

Submitted(+3)

Great game! Love the background ambiance of the building.

Submitted(+3)

Really interesting idea! I love the character art!!

I feel like the text box is very text heavy, maybe you could split the text up into parts?

Submitted(+3)

This idea is so cool, the art and variety is amazing! Props! I love the busy ambience with so many details! It would have been even cooler if the heros made an unique entrance sound! Good job!

Submitted(+3)

great artwork! and interesting twist of RPG quest system
and I love the detail of highlighting keywords on the quest, that's so kind :)

Submitted(+2)

Nice graphics and writing. The concept of picking the best person for the job makes a lot of sense

Submitted(+3)

Amazing game! 😊

I liked the personality of the characters, the writing and the art style!

The progression of the quests is also a nice touch!

There is a lot of potential here, you could add certain events based on which quests you complete and so on!

But it is amazing you could make this in 48 hours! Well done! 😄

Submitted(+2)

Very nice looking game! I am glad you highlighted the keywords which made it easier to figure out which quests were good for who. Good job!

Submitted(+3)

Everyone's already saying it, but the art is immensely good! Also the amount of writing this must've needed within 48 hours... amazing

Developer

Hi! We are glad you liked our game! 

Fair enough, we spent some time writing the dialogues. We wanted to make it feel like a progession in which you watch the characters grown which each mission. Thankfully, our game designer is also a good DM so he already had very good ideas about how we could drive each character's story.

Submitted(+2)

Very interesting mechanic! The presentation is also very good! The first thing that comes in my mind to improve it is to see all the adventures at once before gicing them the quests. Maybe there can be a % of success and failure for each hero, depending on their skill on the mission. As a reference, you can see the garrison in World of Warcraft.

Submitted(+3)

I really love the art style here. This game is clean with cohesive art and story telling. Nice job!

Submitted(+2)

I've seen a couple submisisons that attempted to make a quest-giving game like this, but this is the first one I've seen that actually succeeded. Well done!

The art all looked great, the storylines and characters were all interesting, and overall everything fit together really well. The level of difficulty in interpreting and distributing quests felt just right, and I loved seeing the same characters come back and develop there stories (the paladin ordering beer after going on the quest with the dwarf was *chef's kiss*). The tutorial system with the first few days of quests being super easy to assign, but then getting harder was also great.

I don't really have anything bad to say, and I can usually find something. Excellent work.

Developer(+1)

Thank you! 

Right now we're debating whether we should make a full game out of this idea, and we've been getting more enthusiastic about it thanks to everyone's support and appreciation for the game. It's still a concept though, so there's a lot of scripted stuff, plus we wanted to create special daily events that didn't end up making it because of time constraints. Anyway, we'll see what the future holds :)

Submitted(+3)

This is a very enjoyable game! There are a few UI bugs I ran into that made it a bit harder, but overall I think it’s very well put together. The art is really cute as well. Great job!

Viewing comments 54 to 41 of 54 · Next page · Last page