Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

YOU ARE GUNView game page

you are a gun
Submitted by ezredder, JT — 1 hour, 18 minutes before the deadline
Add to collection

Play game

YOU ARE GUN's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#4013.9333.933
Enjoyment#4373.7883.788
Creativity#4913.9903.990
Presentation#6534.0194.019

Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of shooting the gun, YOU ARE GUN

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 55 to 41 of 55 · Next page · Last page
Submitted(+1)

I wanted to do a concept like this for the jam. Great to see it was realized by someone else in a more creative manner than I would have. Great job!

Wow a shoot to move game, how original. 

Developer

unchill

Submitted(+1)

Great idea, bit annoying to play but that seems to be intentional

Developer

:(

Submitted(+1)

I'm sorry that looks meaner than I meant it to be. I just meant in a way that reminds me of 'getting over it', sorry 

Developer

:)

Submitted(+1)

A wonderful physics platformer with a fantastic twist! Very well polished, a true contender!

Submitted(+1)

Definitely one of the best games this jam! Love the finicky but unique controls. Accidentally clipped into the walls a couple of times though baha

Submitted(+2)

love this game! the mechanics are hard to master, but are very fun to play with once you learn them. great job!

Submitted(+2)

This was genuinely my favorite submission in the whole thing. You are going to be an AMAZING game dev in the future, and you're already almost theree

Submitted(+2)

Really silly game - loved the concept! The controls absolutely chaotic and it feels like QWOP, except you're a gun. 10/10.


Submitted (2 edits) (+2)

OMG, bro I loved this game, the physics, although they have some bugs, I like them a lot, it seemed like a very, very fun game, I was playing for so long that I reached the end and discovered that with R I could reload, then I was amused because in the In the game page I thought it said something about the controls, but I was very amused that at the end it said "LIMITED Ammo" XDDDD, anyway they were very good, the final level obviously they made it to be almost impossible, but the walls are so thin that with enough speed you can get through and once you are out of the level shoot and R until you get to the end, but it was very sad when at the end there was really no way to go to the "YOU WON" screen would have been great, That's when I realized that this level was not made to be finished XD, anyway, I think the game has a lot of potential and you could create some Challenges, such as passing it with the best number of bullets possible, or in the shortest time possible It would be very interesting, anyway, thanks for creating such a fun game.

Some tips to keep in mind would be that the Quit button is away from the center of the screen, so that it is not so easy to accidentally press it instead of Restart, another thing is that the gun on some occasions stopped following the mouse pointer and I had to get it really close to the gun to get it to work properly again, that's all.

Here I leave some evidence of me floating in the void the first time and me at the end of the last level waiting for a "You won" message 😭


Developer(+1)

dude that’s insane that you actually beat it

Submitted(+1)

Thanks, just when you answered I was uploading the images in case you want to see it :D

Developer

out of curiosity how long did it take you

Submitted

I honestly have no idea, but I spent a long time trying until I discovered the reload option, but after that it was only 15 minutes between trying to pass it through the conventional route with the "hack" and then trying to get out of the map to go directly to the end

Developer(+1)

That's actually not the last level haha. What ended up happening is that by going out-of-bounds, you skipped the checkpoint in the middle of the level, and so the level transition at the end of the level didn't spawn in. The last level is the one after that (and it has a "you win" screen!)

Thanks for the feedback, I think challenges like the ones you mentioned would be cool. Glad you enjoyed the game!

Submitted

Are you daring me to pass it on? challenge accepted 🕴️

Submitted

In the end it doesn't get me anywhere :(

Developer(+1)

wow my bad! just patched the game with updates + fixed that level transition

Submitted

PERFECT 😈

Submitted(+1)

FINALLY, I beat the game, very funny, the ending was a bit disconcerting "The Lava calls you", but it was ok ;)

Btw, I did notice that they fixed the bug of being able to get out of the walls XD

Submitted(+1)

SO FUN! the controls are great. Hilarious to wiggle around

Submitted(+4)

I hate you. 10/10

Submitted(+1)

Love the concept and it was quite fun to play. Did have some issues with my mouse continually leaving the game though and clicking out which was quite annoying. Fullscreen button or download would be good for a post jam version.

Submitted (1 edit) (+2)

Really liked that the easiest way to wiggle-roll to the left was to point the gun to the right - it created an interesting challenge. Here's some shots of my journey:
https://imgur.com/a/3BylMCC

Unfortunately didn't have time to complete what I presume is the last level - but I thought the level design and learning curve was pretty awesome. I was engaged for so long that when I accidentally quit and restarted from level 1, I could easily speedrun all the way to the level I was stuck at.

I feel like I have a deja vu though - is this concept done before or is it just me? Definitely haven't seen others do it this jam though, and since I enjoyed it and will give you the benefit of doubt that it's not reused, I'm giving you high praise. Great job!

Minor note: the jump felt very unnecessary. Perhaps it should be a last resort that can only be used if you have no ammo or something. It feels like a leftover debug feature that was surpassed by the shooting ability, since the jump is weak and you have plenty of ammo to complete a level even with mistakes, as long as you aren't completely reckless with shots.

Developer(+2)

Thanks for the detailed feedback! Super cool that you made it past that one u-turn obstacle, it was only until the development period ended that we realized that part was way too hard.

Although it wasn’t the intended design from the outset, the movement ended up feeling pretty similar to Getting Over It, which I think is what you are alluding to in terms of the game concept.

I did all the levels with basically no prior experience in level design, so really glad you enjoyed it :)

I agree that the jump ended up being pretty unnecessary, definitely something to look at in the future. As for the clipping issue, it ended up being a pretty difficult problem to reproduce and fix, and obviously we were operating under a tough time constraint, definitely something I wished we could have improved.

Thanks for playing!

Submitted

Challenging game, and great atmosphere. I had a bit of hard time aiming bottom left, but maybe I am just a bad gamer lol.

Viewing comments 55 to 41 of 55 · Next page · Last page