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[ ! ] Pre-jam Introductions & Questionnaire! Sticky

A topic by lysander created Jun 25, 2019 Views: 2,613 Replies: 68
Viewing posts 21 to 56 of 56 · Previous page · First page

Can anyone recommend any game ideas?

Submitted

What kind of games do you like ?

You can take inspiration from your favorite games.

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Thanks! I got one idea!

Uh... I'm Hunter, I am 14 years old.

This is my first game jam, I want to create a game and I thought a game jam theme would help me come up with an idea.

I really like games like Assassins Creed or Uncharted. 

I have no experience so.... I guess I have about three days to learn... some of my friends make games. I normally help them with ideas and story writing.

Uh.. I'm a Youtuber! Not really passionate about it really though. More just like a hobby. I'd say if I had to be passionate about anything, it would be gaming.

I'm hoping to not make a bad game. But uh, I hope a lot of things XD.

1. Hi there! What's your name? Want to introduce yourself?

Hello, my name is Mal and I'm a 22 year old digital artist. I also make music as a hobby. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have not participated in any prior jams. I was considering on joining the last one, but unfortunately I got really sick that time. My reason for joining is that I've always wanted to make a game, I just hadn't found the opportunity until now. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like Pokemon, the Soulsborne series', Kingdom Hearts, the Donkey Kong Country trilogy, Undertale, and many others. Most of these have inspired me because I've been playing video games since childhood, and they are a big influence in my life. 

4. Do you have experience with game development? What did you do/with what engine?

I've been studying videos of game development on YouTube. I've also been trying to learn how to use Unity. I've had slow success because I'm in college, but I've gathered some knowledge at least. 

5. Tell us about something you're passionate about!

I'm very passionate about character design and music. I've been doing both seriously since I turned 15. 

6. What are your goals for this game jam?

I aim to make a top-down rpg demo. I also aim to learn and have fun with the experience. 

Hi, my name is Mátyás and I'm a 19 years old university student from Hungary. You can write just Mat.

I didn't participate in the last jam, however I did participated in 2 jams before. And I could not finish my project in time in both cases. I planned before summer that I'll participate in a jam and in a team and finally finish something. I've never worked in a team before, because I'm kinda an introvert, unless we are talking about memes. It ain't muc, but it's honest work. I tend to overestimate myself and I can be a bit lazy too.

I perviously used game maker, but I'd like to learn Godot during this jam. I also make music and illustrate, but my drawing is not really good (my music I think can be borderline OK).  I really like Nintendo games and older classics such as Psychonauts.

I hope I can finish a game with a team while I puck up some social skills and learn a new engine. 

Hi everyone! My name is Edward and I'm from Venezuela but I'm currently living in Panama. I participated in a game jam before but I made it everything wrong haha (I made like two levels but I never upload the game). 


My favorite games are the Spyro trilogy,  Crash Bash, and Super Mario 3D Land. My favorite genres are platformers, RPG, adventure and racing cars.


Aside from the game jam that I participated, I made like two little games (an infinite runner and a racing car) using Unity. I'm currently teaching myself to draw and learn about character design in my free time and learn C++ because I think that is the standard in the Game Industry (my dream is to work in a big game company like Naughty dog or Nintendo). I graduated last year in Computer Engineering.


I'm very excited to give it a go and finish the game, so, my one goal for this game is to complete the main mechanics and deliver the game.

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Hi I am Osvaldas ( This is not an English Name). This is my first game jam, and I joined it for fun. I am a fan of Pokémon 😁.  I play around with an game development engine, but never made a game. I like Music, I even play a guitar.

But call me Afrent

Hi my name is Nicky Fieu I'm 19 and live in Belgium. I have kind of participated once in a game jam when i was younger around 14 but never really got anything made out of that since i had no experience at all back then. I currently am studying Digital arts & entertainment (Game development) at Howest Kortrijk. I've got about 2 years of c++ experience and 1 year of experience in a SDL/openGL framework(from my school). Currently I'm working on my own GLFW/GLEW/openGL engine. I'm gonna be joining jams trough the whole summer to gain more experience and to not make my workflow go rusty. I also have some experience using 3ds max ( modeling, unwrapping, ao baking, texturing) no PBR or Rigging just yet but I will trying to learn how PBR and rigging works troughout the summer. 


I didn't join the previous jam. My reason for joining is simple I've got time now this summer to do this whilst I'm in vacation from school. Another reason would be to tryout new things  and make my workflow not go rusty. 


Well I've been playing games since i was a toddler of 4 years old  the game that really started my whole obsession with games was Stronghold Crusader since it was the game i first played as a really young lad together with my bigger brother that's 10 years older than me. I played that game for atleast 6 years with some other games alongside it like age of empires I and age of mythology(titans expansion). No game ever really inspired me to make my own game but what gaming for so many years has done for me is inspire me to get into the industry. for the past 2 years i can really say that the journey has been a blast learning allot of new things in not only programming but math and modeling 3D objects. 


I have about 2 years of experience, 1 year of toying around in unity/unreal and 1 year of using a SDL/openGL based framework/engine whatever you want to call it.


I really love strategy games / programming / math they are allot of fun to all do unlike stuff like 3D modeling shooter games  and art in general it really just gets me bored and I cant keep my concentration on them


My goals for this jam would be making a finished game, optimizing my workflow, learning new stuff along the way and maybe meet some new and interesting people as well.

Submitted

1. Hi there! What's your name? Want to introduce yourself? 

Hi, my name is Bryan. I’m 20 and I’m from Uruguay. I like drawing a lot and modeling in 3D.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time in a game jam. I joined this time because I spent the last years learning some basics by myself, but i would like to learn more and i would like to learn how to work with a team. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Last year I finally played Persona 5 and made me fall in love with it’s art and the jrpg genre. Now I’m playing persona 3 and that inspired me for a personal project but it’s in early stages. Other games I love, The Legend of Zelda Breath Of The Wild is perfect to represent a world full of life that I can create. I love creating worlds full of interesting characters with all the posible details covered, other games in general that I love are Batman Arkham Saga, Crysis (crysis 3 was my favorite of all), Mirror's Edge (I really like parkour and this game made it feel very realistic), Uncharted (I have various OCs that have a funny way of being like Nathan Drake), this is not a game but Spiderman Into The Spiderverse was perfect showing an art style I would love to make for a game. 

4. Do you have experience with game development? What did you do/with what engine?

I studied Videogame Design 2 years ago and learn very basic stuff in Unity but I learned a lot about 3DsMax. The last 2 years I learned about Unreal and blueprints and made very basic stuff. I learned the basics of Zbrush and now I’m learning Blender from a book I bought this year. I use Clip Studio Paint to draw in digital and I really like drawing traditionally.

5. Tell us about something you're passionate about!

I love comic aesthetics in a game, I’m very passionate about cel shading lately but I didn’t have time to learn how to make it. I have lots of stories for games I want to do in my life already written but I don’t have the experience I need to make them come true. So my goal from this year is to get involved in more game jams to learn how to work in a team to create something so one day I can create my own videogame studio.

6. What are your goals for this game jam?

I already know the feeling of aiming too high and getting disappointed at the end for not reaching my goals. So I want to be realistic and go step by step but giving my 120% into whatever I’m doing.

1. Hi there! What's your name? Want to introduce yourself?

Hi! I'm Michelle (michelle_does on Twitter) and I am a writer! I've written in a variety of different mediums but recently have been working on game writing and narrative design. I love any and all games as well as working with others for the first time. Also I really love Persona and talk about it for hours on end haha

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have never participated in a game jam, but am very excited for this first one!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

For larger titles I am really into the Persona games as well as things like Horizon Zero Dawn, Silent Hill, and BioShock. Personally, I tend to prefer smaller or indie games, some of my favs I've played in the last year are: Darkside Detective, Donut County, and Wandersong.

4. Do you have experience with game development? What did you do/with what engine?

I only very recently began to learn coding for 2D games within Unity. I know next to nothing as far as engine and coding go. However I do have experience with Twine and narrative design which is what I'm hoping to focus on in this game jam.

5. Tell us about something you're passionate about!

I'm passionate about creating games that make people happy or that they really enjoy. One of my favorite things in the world is seeing others get excited about a game they really enjoyed.

6. What are your goals for this game jam?

I'd really like to work with others to create a nice first game. My main goal is to create something, anything, by the end.

Submitted

Hello there!

Originally from Sweden but now living in Japan. I'm a big Civilization fan, although I haven't had time to play the latest installment yet (I wish there were more than 24 hours a day). I also love the X-COM series!

This is my first game jam ever. I joined this game jam in order to challenge myself to create a game engine for JavaScript. My goal is to have a working, scalable game at the end of the jam.

Hey there, I am Quint van Oorschot (Monqo Games). I use Unity to create games and I know programming languages like C#, Javascript, HTML, Python and Java. I am experienced with Unity and I have an app in the Playstore called Pinball Bouncer (feel free to install it), but I have never participated in a Game Jam before. My favorite games are the games which are created by a creative team. Those games always show me that I dont need a giant budget and  a >100 person team to create amazing games. I hope that I learn new people that are passionate about the same thing in this Game Jam.

Good luck everyone! If you would like to know more, you can always contact me!

mail: monqogames@gmail.com

website: http://www.monqogames.000webhost.com/

        Well hi there! I'm Lee! I'm twenty and a Mess. There's not much to talk about.

       I did not participate last year! But I am here this year, and it's to see if I can actually apply the things I've been learning!

       One of my favorite games is Doki Doki Literature Club! As well as Undertale, and both have thus inspired me to make my own games!

        The little experience I have in game making in sprattled through Game Maker, Unity, Godot, and RenPy! Its just from my many years of playing around with different engines.

Ehm, I'm pretty passionate about WRITING! I am also currently doing a Write-a-book-in-30-days challenge (started yesterday) so I may be ... stretching myself a little here. But I also have way more experience just writing and have a much less strict deadline maker (I'm a pushover for myself).

My biggest goal is to make something within the deadline -- to not give up! As much as I like my own ambition, the struggle is keeping with it.

1. Hi there! What's your name? Want to introduce yourself?

My name is Ray, I'm 16 years old. I'm currently learning the fundamentals of game development though I do have some experience with python and a bit with C++. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam, and It would be cool to learn game development from more experienced developers (in mostly real time)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I wasn't inspired by an of the games I play and I love too many to list here, but one of my favorite games would have to be fOrTnItE ... joking, it would be Zelda: BOTW and WoW.

4. Do you have experience with game development? What did you do/with what engine?

Yes, I have made a "game" following some tutorials on youtube (by heartbeast, Platform shooter), I continued by adding a heart power-up, a game over screen, 2 new enemies,etc. But it was some really basic stuff, and I want to start becoming an intermediate at programming and game development (all this on GMS 2). I am also attempting to make a basic RPG by myself only using free assets online (they have everything expect working autotiles for rpgs, like I don't care how it looks, just want it to be able to be made into a tileset (Though I'm pretty sure it's me and not them...) and asking questions, lots of 'em.

5. Tell us about something you're passionate about!

I love to read, and everything else a person would be passionate about. I also like to write a bit, and chocolate is my life.

6. What are your goals for this game jam?

Learn the fundamentals of game development and see if I am capable of making a basic game within the time limits (was it 2 weeks, I don't really remember . . .).

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1. Hi there! What's your name? Want to introduce yourself?

Heya! I'm Arachnibot. I'm a jack of all trades, and I study game design and development.


2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Yep! I didn't finish, but this time I'm gonna focus on keeping my scope down and not giving up!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm in love with good JRPGS and twin stick shooters, but I have a very large soft spot for indie games with good pixel art. My favorite games include Undertale, Pocket Rumble, Breath of the Wild, Nuclear Throne, and Persona 5

4. Do you have experience with game development? What did you do/with what engine?

I've been making games for a long time (started around 2013), didn't really finish one until the 2016 MFGJ, but ohhh boy was that an amazing experience!

5. Tell us about something you're passionate about!

Out of all the skills I've started learning, I love making music the most!

6. What are your goals for this game jam?

I'm aiming to try to finish a small RPG this time, and  I REALLY wanna get better at writing dialogue for games.


For returning jammers:

7. Any advice to new participants?

Keep your scope small. I think it's really important to expect a tutorial level or two at most, and just build from there. Also


8. What can the admins do to improve your jam experience?

Honestly the only thing I'd like is more advice for how to request feedback. I often feel isolated when I work solo, and I think once I get through the feeling of intimidation I'll be much more productive!


9. What are some of the past works you've made for the jam? Show off your favorites!

https://gbindahouse.itch.io/bellerophon (I was the coder + sound designer + secondary artist)

https://dotoriii.itch.io/my-demon-date (I was the programmer + sound designer + secondary musician)

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1. Hi there! What's your name? Want to introduce yourself?

Hello everyone, my name is Gabriel. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not attend last year's event. I started my game development journey about 7 months ago. It's been more about learning than anything so I am here to see what my wife and I can come up with in 2 weeks for our first jam.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Too many to decide but one that impacted me the most I'd say Halo.

4. Do you have experience with game development? What did you do/with what engine?

Roughly about 7 months of game dev'ing but it's mostly been learning the ropes. Currently using GameMaker.

5. Tell us about something you're passionate about!

Art! Art has been a part of my whole life since I was 4 years old. 

6. What are your goals for this game jam?

To learn and build confidence needed to create more games.

1. Hi there! What's your name? Want to introduce yourself?

Hey! I'm Matt. I'm 20 years old and I've been in school for Computer Science for 2 years. I've always wanted to go into game development since I was around 15 or so.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last jam you held, and my reason for joining was because I searched game jams and found this one.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The Final Fantasy and Kingdom Hearts franchises produce some of my favorite games. Most games I played when I was younger mostly inspired my passion to make my own creation.

4. Do you have experience with game development? What did you do/with what engine?

I have a little experience with game development. I have only used Unity, and have been using it for almost 2 months now.

5. Tell us about something you're passionate about!

I've always been really passionate about music and art. I guess that's a good thing considering game design is something I want to do.

6. What are your goals for this game jam?

My goals are to just learn from others and make the best possible game I can within the time-frame.

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Hi my name is Maxim.I am 13 and I live in Sliven,Bulgaria.I always wanted to code and make software and games.I thought it was a good idea to try and make my first game this week and then publish it on the game jam for the people to see.

I have never participated in other game jams so i am excited try create a game for the people to see.

I don'really know what's my favorite game but for this game i am trying to make max payne meets a 2D platformer but without the bullet time maybe.

I've never made a game and this is my first time.

My passion was always computers and from there i am interested in coding,gamemaking and such.

My goal is to make a working game or demo that i and other people will enjoy.

Can we create a game not related to the theme??

Yes. You are not required to follow the theme.

Thanks!!

Hello! My name is Luka, and I'm a 20-year-old college student. I'm joining this jam for the first time, because I liked the vibe of it and want to work on my first game without having to feel bad about being a beginner.

I love visual novels. The format can be made easily accessible for folks with disabilities, and they don't require much time and effort to play for folks who don't have the time/capacity to invest into playing games. Currently, my favorite visual novels are We Know the Devil and Heaven Will Be Mine. Both have brought me to the verge of tears. As a queer and trans person, I never felt so seen in a game as those two. That's why I want to make queer games for queer people.

I have some experience with Unity, but all I've created were prototypes to test out coding with C#. I hope to learn to use Fungus with Unity this time around.

Drawing and painting are my jam, but I'm not that good at either. I also like to code and design websites and user interfaces. My academic goal is to transfer to a university soon to study something along the lines of Multimedia Design. A dream career of mine is one where I help create queer narratives in media by queer folks and for queer folks. 

My goals for this jam are to get comfortable with Unity and create a game prototype within the time restraints. I can't wait to get started tomorrow!!

Hello there people! My name is Olyvier and yes I am yet another 20 years old college student joining the jam.

I haven't participated to a game jam as of today, and I wanted to because I really wanted to start but most importantly finish a creative project of my very hands.

I love many types of games but Portal 2, Civilization 5 and Pokemon are some of my all-time favorites. I have a quite specific idea to iterate on this time and it will be quite original.

I have some experience with Unity & PICO-8, making experimental games including a clock out of a Unity "Breakout" clone and a top-down exploration of my town in that very same engine.

I love linguistics as I am somewhat trying to learn German on my own and collecting books around the subject.

My goals are to finish the game, support it and fit development within the time constraints of the jam.

Hi there, my name is Solas and I live in Wisconsin, where I'm a 19 year old college student. This is my first game jam, and I've never created an actual game before in my life tbh. I figured I might as well try it. My favorite games are Portal and BotW, although I'm creating a platforming game. I really like video games, though, as well as software development. I just want to create a simple finished project while learning more about game development.

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name's Omar, I have 17 years and I live in Venezuela. I love everything about videogames, technology, coding and entertainment mediums!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I joined because making a game is one of my dreams, you know? But in all these years, I haven't made any considerable process at it! Everytime I attempt to finally create a game, I get stuck in the spriting sector because I suck at drawing. This time limit will give me an incentive to at least be "Hey, it doesn't matter if it looks bad, you have to give me something or you're fired!"

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite games are Danganronpa V3, Undertale, Doki Doki Literature Club!, Kingdom Hearts 358/2 Days and Final Fantasy Tactics A2. As you can see, I LOVE deconstructive games, because they grab something we're all familiar about, and then they turn it all on its head making something totally unique! That's why I want to do a deconstructive game, because I loved that theme in those games.

4. Do you have experience with game development? What did you do/with what engine?

Nope, none at all xD. I have made some experiments with PyGame, GameMaker and Godot, but none of them got anywhere thanks to my (Not)Drawing skills.

5. Tell us about something you're passionate about!

Stories. I love all kinds of stories, from Movies to books to videogames, mysteries, suspense, action. If it makes you feel something, then I like it! Also, as I said, I like deconstructive elements and Meta-Narrative, because once the story applies them, you never know what to expect.

6. What are your goals for this game jam?

Making at least a playable demo and Feel the workflow of the Game-making process.

I'm really excited to start this jam! I can't wait to see what we all can do in this time limit!

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1. Hi there! What's your name? Want to introduce yourself?
My name is Dillon! I'm a teacher and I live in Alaska.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
This is my first jam--and my first game. I've tried following along with a few tutorials, but the idea of jumping into a game jam (and making a million mistakes along the way) sounds like a really fun and personal way to learn. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I was raised on a healthy diet of classics on the Nintendo 64 and Game Boy Color--Zelda, Mario, Metroid, and Pokemon, to name a few. I didn't play anything for about a decade--but bought a Nintendo Switch when Breath of the Wild came out, and I've been hooked ever since. Current gen favorites include: Breath of the Wild, Mario Odyssey, Blossom Tales... and Dead Cells! I am really into Dead Cells right now. 

Also, I don't think I really thought much about making games until I stumbled upon a bunch of great projects on Kickstarter. For real, indie developers are crushing it these days.

4. Do you have experience with game development? What did you do/with what engine?
Not really. But I am excited to start learning Unity!

5. Tell us about something you're passionate about!
Well, I'm a music teacher... So, my students! And teaching! And music (especially choral music)!

6. What are your goals for this game jam?
I am walking into this blind. Very few relevant skills, no specific plan--so my goal is just to plan and create something very simple. Hopefully learn a few skills along the way!

Submitted (1 edit)

1. Hi there! What's your name? Want to introduce yourself? 

Hey, my name's Cynan, I go by ChickenTown (weird name i know, it's actually one of my favourite poems), I'm 26, and I've only started to program games 2 months ago, no previous experience (physics student 3rd year dropout, then i bartended for the last 5 years )

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? 

Nope, I joined because I want to have a goal to work towards, to help motivate myself even more, and to try and meet like-minded people passionate about games, and their development

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? 

Alot of what was mentioned above, been playing games since i was 8, one that gets rarely mentioned but an absolute fav of mine is Third Age Total War (actually a mod to Medieval Total War) It amazes me what those modders managed to do with no funding, just their love of LOTR and Total War

4. Do you have experience with game development? What did you do/with what engine? 

Not much, I've been learning Godot over the past 2 months, so hopefully i can make something playable at least.
When i was studying physics I did have to learn a bit of Java and Python, GDScript being based of python means I understand the syntax, so that's nice

5. Tell us about something you're passionate about!

Any form of expression, be it games, cinema, music, books, poetry. I get more passionate over themes or topics rather than the means with which they are portrayed, I love sci-fi in particular (Foundations, Dune, and so forth).


And most recently, playing around in Godot

6. What are your goals for this game jam?

Make a playable game, focused on the theme, with sound and semi-decent sprites (I'm not much of an artist), I'd like to be able to start a project on Godot not have to have guides open to remind me of core code

Good luck everyone, I can't wait to play your games!!!

1. Hi there! What's your name? Want to introduce yourself?

A little late for my intro but here I am ☆ My name is Emily, but all my friends call me Emmer. I work as a graphic designer full time for a start-up. I really needed a change of pace and a goal to work towards in my personal work, so I joined this jam! I'm interested in all kinds of design, but my strengths are in illustration and print design.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't participate in the last jam, but I did participate in the Winter 2018 jam (my first ever)! This is still my second jam ever, and I excited to get back into game dev. This time I hope to stay on pace with my DevLog, but otherwise I think last time went rather smoothly. I just want to keep improving my design thinking and growing as a designer!!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My first ever game was Pokemon Yellow (which I played on a yellow Gameboy Color), so I have a strong fondness for Nintendo in general. On their consoles I've played tons of different types of games from action to puzzle to fighters all of which I loved playing. I think Nintendo's dedication to fun has always inspired me in my personal work. I want to be able to create things that make people smile ଘ(੭ˊ꒳ˋ)੭✧ Right now I'm really into puzzle games and weird y2k-era games, so I'm combining those for this jam!

4. Do you have experience with game development? What did you do/with what engine?

So this jam will be my first time programming, and I'll be using Unity. Last jam I focused on art direction and asset creation while my boyfriend did all of the programming for me. This time I'm doing all of that myself so I'm looking forward to trying my hand at something completely new.

5. Tell us about something you're passionate about!

I'm still very passionate about all things cute!! I like to incorporate cuteness into as many of my hobbies as I can; for about a year I ran a blog called PlamoPrincess exclusively to feature cute plastic model kits and gunpla.

6. What are your goals for this game jam?

 ☆ Get some sort of functioning game out of Unity
 ☆ Keep my scope small for the jam and build out the full idea later
 ☆ Get inspired to do more personal work
 ☆ Have fun !!

1. Hi there! What's your name? Want to introduce yourself?

Hey, I'm Seren. I'm 20, and a computer science major. I've been wanting to do 3-D models and Unity for a long time, but it's been really daunting. I finally convinced myself to try it out when I saw this jam was going on again!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I participated in a jam, I forgot when. I plan to make something that really teaches me a new skill...I haven't touched Unity ever, so trying to make a game will be a challenge.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like tycoon games like Megaquarium, farming/life simulators like Harvest Moon and Animal Crossing, and games like Legend of Zelda or Skyrim. I kinda grew up watching my sister play Donkey Kong 64 and Majora's Mask, so I'd say that's inspired me a bit to want to try it out for myself. I'm doing a walking simulator, but I actually haven't played many of them, haha. Those games just have what I'm trying to learn in Unity.

4. Do you have experience with game development? What did you do/with what engine?

Not really. I've messed around in Ren'py.

5. Tell us about something you're passionate about!

No one likes earthy colors or deserts and that's a crime. :( They're so pretty.

6. What are your goals for this game jam?

1) Successfully create a decent 3-D model

2) Create a fully rendered 3-D room a player can explore

3) Make at least one object interactable

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1. Hi there! What's your name? Want to introduce yourself?

I'm Mark and I'm 28 years old. I worked as a software developer at a big tech company for 4 years after college, but I'm done with that now, trying to figure out what's next in life.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last jam. I'm joining because I want to see if I enjoy making games more than writing apps and backend server code.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Flower, Gone Home, and the Pikmin games are beautiful. Spec Ops: The Line destroyed me emotionally. Papers, Please; Her Story; Braid; FTL; and To the Moon are inspirations.

4. Do you have experience with game development? What did you do/with what engine?

I have a computer science degree and worked for 4 years at a big tech company writing in Android and Java. I've gotten halfway through learning Unity about 3 times now. I think I'm at the point where I just need to try to make something and deal with problems as I encounter them.

5. Tell us about something you're passionate about!

Games! Duh! Also I like bouldering.

6. What are your goals for this game jam?

To finally make a game and call it done. I need game development and prototyping to be less intimidating.

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Jae, and i'm an aspiring writer, actor, and general creative. Been a rough road trying to accept my chosen fields, and now (as ever) is the perfect time to toss myself in the deep end of videogames, as well!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I needed a change of pace, and i've been wanting to make videogames ever since I read a book on how to program them on an Apple II back in grade 3. Having a time limit and engine specifics makes this easier to make myself learn than if I simply set myself my own goals and timetables (which sadly hasn't worked well in the past).

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Oh jeez, the penultimate question. My favourites are the ones I grew up with, usually: Starcraft, Pharaoh, LoZ: Link's Awakening, Homeworld, to name but a few. Nearly every game I play has inspired me in some way or another, however. Over the years, I started piecing together how the games were made; "Oh, I bet they made this NPC change their dialogue like this when you've already done something", and, "That's not animation, it's a clever trick with room transitions and graphics!". The fact that i've been dissecting even my beloved classics means I should probably apply that understanding to making my own! Besides, as a writer, i've constantly got stories pouring out of my head, so this is another medium to explore them.

4. Do you have experience with game development? What did you do/with what engine?

I have absolutely no experience with game development. The closest possible thing could be running tabletop RPGs, but that seems like a Big stretch.

5. Tell us about something you're passionate about!

I'm passionate about telling stories from a non-human perspective. So often, we see everything through human understanding, and even when we do play as aliens or robots, we ascribe things about their behaviour based on our own subconscious habits and shorthand. I love to explore Human language and habits too, especially through the lens of someone completely uneducated about them: is a bird in the hand Really the same value as two birds in a bush?

6. What are your goals for this game jam?

My goal is to make a smallish adventure in the Bitsy engine - I love the limitations and design of it, and I want to force myself to get clever when I want to do something that other engines might have no issue with. Depending on how much time I can devote to it, I would like a 15-minute game out of this, though I may end up needing to make a small demo for the jam, then building the rest of the game afterward!

Salutations to all! I may not be very active on the forums, but i'll always be on Discord (username Jaelien)!

Hi everyone! We're Mads and Rachel, two recent art school graduates who want to start making our own video games. We're new to this and game jams in general, but we're excited to be here and try it out! 

Rachel's favorite games include Hollow Knight, Breath of the Wild, and Twewy, and Mads's are Bloodborne/Dark Souls, Hyper Light Drifter, and Minecraft. They may seem very different, but both of us love games that tell stories through environment and gameplay with giant worlds for us to spend hours exploring. Rachel is newer to game development, though they've played around with RPG Maker and are interested in working with Unity. Mads is familiar with Unity and took a few game design classes in college, though they don't really consider themselves an expert. We've both taken at least one class about game theory and history, and have a lot of great game ideas!

Both of us graduated in Illustration this past May at the Maryland Institute College of Art. Art is definitely our strength, but we're working on our programming skills and are hoping this game jam will give us the opportunity to improve. We thought this would be a great summer project to participate in while we look for jobs and just generally try to figure out our lives post-grad. Can't wait to get started!!

Submitted

Hello! I'm Forsaken (just call me For) and I'm a student. This is my second game jam ever (I took part in RenPy jam last year). English is not my native language, so I'm sorry for any mistakes I'll made. I don't like to talk about myself too much, so let's move on.

As I mentioned before, it's my first time joining this jam. I want to do something short and fun as a break from my bigger project and lear something useful in the meantime. My plan is to make a short visual novel where you can choose your path and decide what ending you will get.

I love games from Killmonday (Fran Bow, Little Misfortune) and their vlog about making of their first game inspired me to try my own luck in game industry. I love the story-driven games that give me choices, paths to explore and lore I can sink into. 

I made once a 1 hour demo of Astral Nights (for RenPy Jam). You can still find it on my main itch.io page. I want to expand it someday to a full story.  It's really just a simple game - you can write out your name and make some choices, I didn't even had enought time to code all of the planned endings.

I'm passionate about stories and new mechanics. My goal is to learn as much as I can about programming while having fun and making something cool to play :).

I hope you'll like my work and I wish all of the participants good luck with achieving their goals! :D

Hi there! What's your name? Want to introduce yourself?

Hey there! I'm Wil! I'm 22 and I completed an AS in Computer Programming about a year ago, and I haven't really done anything with it since then, so I was looking around for some projects to work on and get back into all of the things I learned and I came across this game jam, so I figured I would hop in! I know I'm a little late, but I still hope I can make something interesting to share with everyone!

What games are your favorites? Did any of them inspire you, or made you want to make your own?

Some of my favorite games are Dead Cells, Hollow Knight, Final Fantasy 14, and Starcraft 2. I I don't really have any one game in particular that inspired me to try and make a game, but I've been gaming my whole life and I always liked the idea of making some of my own.

Do you have experience with game development? What did you do/with what engine?

The only experience I have with making games is from my final project in college. I tried to make a prettied up pong game for Android. I got a good grade on it, but I don't think it was that pretty, neither in art nor mechanics, so I'm going to try and make a more interesting and better game than I did with that.

Tell us about something you're passionate about!

For the past 10 months or so, I've been streaming games on Twitch under the same username that I have here. It's been fun and challenged me to do a lot of things that I don't normally do, and I really look forward to every day that I get to do it.

What are your goals for this game jam?

I have two goals:

1. Learn how to use the Godot engine, because I've never used it before, nor have I made any game in C++.

2. Make the game fun, and free of any noticeable bugs. My previous Pong game had several of those that I struggled to fix, and I'm still not proud of that.

Thanks for reading, and good luck! I look forward to trying out a bunch of the games at the end of the jam!

Submitted

Hi!

I'm Johnny and I'm based in the middle of England. This is my first jam and I want to start building a portfolio because the dream is to make a living making games, apps and doing voiceover work.

You have to start somewhere! I've been coding as a hobby for years now. I've used libgdx, GameMaker and now I've settled on Godot. But now I just want to complete something , anything! :D

I love the theme! I'll be making a simple game where the player builds the various LGBT flags as a sort of educational quiz game. I'm keeping the scope small.

I'm looking forward to seeing what others create!

Submitted(+1)

Hi Johnny! I just wanted to say that I really loved your game! 

Submitted

Thanks so much! I'm glad you enjoyed it!

Submitted (2 edits)

1. Hi there! What's your name? Want to introduce yourself?

Hello hello! My name is Emily, I'm 17, and I am new to creating games.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not, but I wish I did! I wanted to join because I am on summer vacation and wanted to be productive. Learning a new skill definitely has put me in a better head space. Now, I actually feel passionate about waking up, so thanks for the game jam! 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Stardew Valley, Minecraft, GTA 5, The Sims, and Fallout 4 are my favorite games. Visual novels, particularly Don't Take it Personally, Babe, It just Ain't Your Story and Gone Home, have inspired me to create stories that have the ability to help others. 

4. Do you have experience with game development? What did you do/with what engine?

Over the summer I have tried to work with visual scripting in Unreal along with some basic block coding knowledge. As of lately, Renpy has been a great resource to create the games I actually want to make. It is super easy to learn, user friendly, and making progress feels attainable. 

5. Tell us about something you're passionate about!

I really love to help others. In my free time, I volunteer at my local library, where I help to teach first graders and kinder gardeners how to code with LEGOs. It is really satisfying to watch young minds work. I also love to play the ukulele, video games, and basketball. 9 times out of 10 you can catch me talking about philosophy with anyone that will listen! 

6. What are your goals for this game jam?

So far, I want to create a basic concept of a game that runs smoothly, and can create an impact on someone's life. Whether that might be a quick chuckle, or a deep discussion with a friend, I would like to leave a lasting thought in peoples' minds. With this particular game I am making, I want everyone to understand that the coming out process isn't linear. Everyone goes through different struggles, battles, and victories. We need to take a step back and look at other perspectives. Thank you for reading my answers, and have a lovely day!

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