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A jam submission

The Struggles WithinView game page

Please help Jacob on his emotional journey by fighting his powerful inner demons! (3cutscenes,2levels)
Submitted by Jonnboy91, Chris Hilton — 1 hour, 7 minutes before the deadline
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The Struggles Within's itch.io page

Results

CriteriaRankScore*Raw Score
Story#343.9613.961
Music#833.7053.705
Fun#933.7753.775
Mechanics#1183.6363.636
Theme#2033.7133.713
Aesthetics#2623.4963.496
Sound#4282.4732.473

Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Did you use any existing assets? If so, list them below.
Audio: Main Menu: Visions of Innocence. Credit me as "Tungerman". https://tungerman.itch.io/tearjerker-music-pack Cutscene 1: Heart Initial - https://sonatina.itch.io/infinity-crystal Cutscene 2: Trust Initial - https://sonatina.itch.io/infinity-crystal Custcene 3: Airship Initial - https://sonatina.itch.io/infinity-crystal Level 1: The Horde - https://ivanduch.itch.io/dragon-tales-1 Level 2: The Last Stand - https://ivanduch.itch.io/dragon-tales-1 Menu Select - https://assetstore.unity.com/packages/audio/sound-fx/fantasy-sfx-32833 Scroll Opening: https://freesound.org/people/ukjoncollins/sounds/441549/ Characters & Animations: Emoji Icons: https://sysl.itch.io/mit-licensed-icons Character (cutscenes): https://cypor.itch.io/12x12-rpg-tileset Character & enemies (gameplay): https://rgsdev.itch.io/free-cc0-modular-animated-vector-characters-2d UI: Buttons: https://assetstore.unity.com/packages/2d/gui/fantasy-wooden-gui-free-103811 PowerUp Images: https://assetstore.unity.com/packages/2d/gui/icons/free-rpg-fantasy-spell-icons-200511 VFX: Particle Effects: https://assetstore.unity.com/packages/vfx/particles/spells/48-particle-effect-pack-13998 Environment: Gameplay scene: https://rgsdev.itch.io/free-cc0-modular-animated-vector-characters-2d Cutscene: https://cypor.itch.io/12x12-rpg-tileset

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Comments

Viewing comments 112 to 101 of 112 · Next page · Last page
Submitted

Vampire Survivors: Mental Health Awareness edition. I love it! Excellent storywriting, and excellent music too.

Tricky at first, but a great portrayal of the feeling of mental overwhelm. Once I got a few level-ups, it was satisfying to finally be able to fight back!

I was happy that power-ups continued after the level ended, but I see what you mean about power-up choices affecting boss battles! Great boss battle, by the way.

I've been wanting to make a Vampire Survivors-like too... thanks for the inspiration! :) Incredible entry!

Developer

Thank you so much for incredibly kind words and I'm so glad you enjoyed it!

Yeah we wanted to make it difficult but still doable if you have a bit of skills.

Thanks, I'm/we're very proud of the idea for boss to be affected by the powerUps you choose. Choices matter but also gameplay varies and gives different styles of play a somewhat fair playthrough.

I've got something cooking along the lines of VS/BoO with some twists and my own feeling to it for a "real" project. But more on that later.

Submitted

Really enjoyed it! Well done!

Developer

Thanks mate! 

Submitted(+1)

The gameplay was frustrating at the start, but after getting some powerups, it became fun. I think narrowing the field of view with taking damage is a step too far in punishing the plyer; it made the final boss especially difficult. Eventually, I had to cheese it by fighting him around a rock. I enjoyed my time with the game though. Great work!

Developer(+1)

Thank you for the comment and I'm glad you partly enjoyed it at least. I do get that it's a punishing feature, but we felt it was suitable for the topic and we wanted the game to be difficult, and you made it to the boss WELL DONE! Yeah the rock "feature" we knew about, but depending on your powerups it could be a hard fight still even staying behind the rock.

Submitted(+1)

This game was amazing, such a nice story, such nice gameplay,... I couldn't stop playing. Really well done and thank you for uploading this!

Developer

Happy you enjoyed it! Haha, that's good to hear, we did something right if you couldn't stop playing 😅

Submitted(+1)

That is a really good way to handle a heavy topic and message without making it too dark or disturbing. I really very much enjoyed the way the control felt, and pulled off some maneuvers that I didn't expect to succeed. The final battle - if I'm not mistaken that boss has the same upgrades, which is a great touch! Excellent work!

Developer

Thank you, we wanted to have the moral of the story tied to the gameplay itself, so glad to hear that you found it suitable.

Yeah boss is changing depending on your powerups, some more stat wise and some more visible.

Glad you enjoyed and thanks again for your kind words!

Submitted(+1)

Very fun gameplay! The perks made me want to try again when I failed rather than give up. The boss fight was intense, I beat him with only a sliver of health left. I also like the moral of the story.

Developer

Glad to hear you enjoyed it and thank you for the comment! That's good to hear, and well done on making it to the boss and beating him. He ain't from the easiest side + depending on your powerups it could be even more difficult 😅

Submitted(+1)

Does he change based on the powerups you chose? That's a really cool mechanic!

Developer

Yeah, basically it affects the stats of the boss, but also one powerUp has a visible modification (+ pretty much HARD mode it :D) I loved the mechanic when we came up with it, and something I will defiinitely have in my future bigger project.

Submitted(+1)

Great narrative and very smooth buttery gameplay! I only wish there were more xD! Loved the boss fight against myself, extremely creative!

Developer(+1)

Thank you so much! Glad you liked it and thanks again the boss fight we're extremely proud of.

I might be planning on something relatively similar to this, more gameplay less story wise for a proper bigger project.

Submitted(+1)

You given something for me to think about and the gameplay was fun , very good

Developer (1 edit)

Thank you so much for the comment 😊 Ps. Didn't delete your comment, it was duplicated so just got rid of the other one 

Submitted(+1)

Love the use of emoji, and the battle mechanics were way deeper than it first looked like. Good job 👏

Developer(+1)

Thanks and glad you liked it!

Submitted(+1)

I really loved the mechanics and story! The game looks very polished and interesting, and I loved how you tried to include the theme in different ways :D

Developer

Thank you so much! We gave it our best shot 💪🏼 

Submitted (1 edit) (+1)

Nice game. I like that you tried to bring the story to life with animation/emoji etc rather than just text. Got as far as the boss and almost won. Thanks for playing our game too

Developer

Thank you and glad you liked it. Getting to the boss is already quite well done and depending on your powerup choices the boss is different each time (some more visible, some less visible and more about the stats).

Viewing comments 112 to 101 of 112 · Next page · Last page