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A jam submission

ELECTROGUEView game page

Electric roguelite where ammo limits health
Submitted by Ice Key Studios (@icekeystudios) — 6 minutes, 47 seconds before the deadline
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ELECTROGUE's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#393.5003.500
Visual#473.8333.833
Overall#543.5563.556
Theme#643.3333.333
Fun#653.3333.333

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any third-party assets or skeleton code?
FXIFIED stylized explosions

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Comments

Submitted(+1)

I cleared 5 floors.

The game looks, sounds and feels good, the speed of both the visuals effects and the gameplay elements (protagonist movement, bullets) feels right. I like that you put some power-ups there, and even keycards (the door opening effect is nice) are a nice addition.

The variety of turrets which are there is fine, I like the mix between fixed shots, changing shots and targetted shots. Some moving enemies would enhance the game.

Cool game, thanks for sharing.

Submitted(+1)

Sounds and looks great!

Submitted(+1)

Very nice graphics and nice game play. felt very polished. Felt a bit easy as I never had much issue taking out enemies without being in the line of fire but was enjoyable. nice work!

Submitted(+1)

Very cool theme, great idea, nicely realized. Maybe some additional enemy types could add a bit of an extra challenge, but I loved the neat graphics and visual effects (like the flashing battery when it gets low), the sound effects and of course the vibe and theme in general.. Really well done! Great job!

Submitted(+1)

Lots of quick fun!!

I had a good time playing

Submitted(+1)

Cool feelings and amazing graphics!
Like a few other mentioned, enemies were a bit easy, and also after a while, I realized it might be endless (should notice somewhere).
I enjoyed the battery system, it fits the theme very well, good job!

Developer(+1)

Thank you. We’re surprised that players are finding it easy. Nonetheless, glad you still enjoyed it.

Thanks for playing!

Submitted(+1)

Pretty fun game, but it was a little bit too easy. I liked the camera perspective and everything felt pretty polished :)

Submitted

Overall almost everything worked. The enemies were all pretty easy to beat though. Maybe it gets harder on much later stages but the difficulty seemed to be increasing really slowly.

Also it just went to a black screen after finishing the (I think) 3rd stage.

The screen is a bit too dark. Sometimes (especially if I'm aiming and shooting) it wasn't obvious what was wall and what was corridor.

Developer

There’s a known glitch that sometimes causes the game to crash when in between levels, but otherwise it gets progressively harder the more floors you clear.

We’ve discovered that turning ambient occlusion ON actually fixes the darkness issue.

Thanks for playing!

Submitted(+1)

The translucent emissive material looks so cool. Game is easy to pick up and fun to play. Good job.

Submitted (1 edit)

Excellent! Incredibly well polished and fun experience. I loved how everything was bouncing in unison, and the juice on the impacts felt great. My only nit-pick is that the static enemies were quite easy to overcome, and I eventually found myself just rushing into a room because I felt invincible. Also, is there an end to this game? After a while I twigged that the levels felt procedurally generated and assumed it would go on forever. Overall though, really well done!

Developer

Thanks for the feedback! And no: it’s an endless (until you lose).

Yes we would have liked to spend more time tuning the gameplay, but glad you liked it anyway.

Submitted(+1)

Very polished and cohesive style. Felt really good to play