If I could offer a suggestion: you think the minigames could reward the player with more gold?
Perhaps I missed something, but I couldn’t figure out how to earn more gold.
Thank you for this thoughtful comment! Yes the challenge we faced was designing survival-horror controls that weren’t slow/boring in the long term.
It’s good to hear that all the little features we added came together to create the unsettling mall vibe during your playthrough.
As for AI textures, there were 2 album artworks in the record store that were generated through AI.
Thanks again, and I’ll be definitely paying your mall a visit next!
Okay I’m really digging this concept!
Give it some thought. I know it can’t be too easy. It’s a neat idea as is; it just could benefit from some minor UX adjustments.
Hi and thanks for hosting this feedback jam!
We’ll definitely be adjusting the collisions of the props. It’s interesting because the benches weren’t intended to be used in that way. (perhaps that’s a “feature not bug”?)
Really glad you enjoyed that concept. I wasn’t able to catch the livestream, but certainly looking forward to watching the VOD on youtube!