Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Astral AwakeningView game page

A sci-fi RPG following the story of a Journalist encountering a wrong turn.
Submitted by Starmage (@Starmage_RPG) — 8 days, 9 hours before the deadline
Add to collection

Play RPG

Astral Awakening's itch.io page

Results

CriteriaRankScore*Raw Score
People's Choice#313.8753.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

(2 edits)

I was one of the official judges this year, and now that the results have been made public, and I'm free to do so, here is my score and thoughts on this title:


Overall score: 9

Excellent little sci-fi/horror themed game! Great use of assets and a, surprisingly, very complete game. My only real complaints are the art assets (custom) don't really match the rest of the game assets, and there was not actual ending so to speak. It just abruptly goes to credits. Otherwise, a really good entry.

Hey there Starmage, I got your game for judging so here are some of my thoughts. The story seemed interesting, playing as a journalist in the middle of a 'zombie' attack was cool. It's a shame that him being a journalist didn't really come into play once he got a gun. The art you chose and made was nice, and fit the game well. I enjoyed the astral projection segments, though if I was caught by a ghost is was pretty much game over since it could damage me over and over instead of moving off of my tile. But since I could just hop back into it it wasn't a huge issue.

Battles were a mixed bag for me. I liked the different weaknesses and strategy that was needed for each battle, but the sudden jump in difficulty in the second area made them unenjoyable. And it could just be my bad luck, but the random battles happened often and my multi-hit attacks often missed one or two hits which caused me to lose a few times to normal foes... I also wasn't able to beat the game due to getting killed repeatedly by the final (at least I hope it was the final) boss battle. I'm not sure if you wanted me to grind more or to figure out a specific strategy, but I kept getting smashed by the big demon and trying to revive my K.O.ed party members just wasn't working since they'd get taken out pretty much right away.

Overall, it's clear that you know what you're doing when it comes to making battles more than just 'spam attack'. Unfortunately the jump in battle difficulty, especially at the end, soured the whole experience for me. I do hope you spend a bit more time balancing this game since the idea and systems are good, it just needs a bit more polish.

(1 edit)

I got this game for judging in round 2. First, congrats on getting to round 2! Here are my thoughts on this game.

This game tells a solid tale and is well made story wise. My only grip is battle balance felt a little off in the second zone as the sudden jump in difficulty there resulted in a total party wipe for me on the first random battle as I got that battle before even getting to the vending machines to buy the better equipment I needed to survive. I'd suggest maybe using regions to block off the zone up to the machines so the player doesn't get wiped before getting the equipment they need to survive.

Even after getting the equipment though I found random battles just too long and too likely to wipe out my party that I just ran from them all and instead just fought the bosses. I kinda felt like I was expected to grind somewhere before the first boss battle due to the sudden jump in difficulty after defeating it, but with only an hour to judge the entire game I really couldn't stop to grind if I wanted to finish it in time.

Also I do wonder why you had on map encounters in the first area then went to random afterwards? It really took me offguard the first random battle due to that as I was now expecting on map encounters. I'd suggest being consistent here. 

Outside of that though I felt the game was well done. I did beat the final boss with almost no time left in my hour to judge. I hope you do expand on this more and I can tell I need to check out your other games sometime.

Submitted

I really like the settings and the story, you did a good job! I immediately felt involved thanks to the main characters: you don't have the classic hero full of courage but a journalist who tries to survive. :D I found the game very balanced: the ether-physical-tech weakness triangle works and I always appreciate when the abilities are contextualized with the characters. Keep it up!

(+1)

This harkens to the world builder White Mage is. Enjoyed the nods to Rave Heart. I enjoy your sprites and outside the final battle testing me strongly, I enjoy this a great deal.

Developer

Awww thanks so much Code More for the kind words! ^_^ I am very happy you enjoyed the game and its obvious cater to Rave Heart nostalgia! :D <3

(+1)

Your game has a higher kill count than mine and that makes me sad. I enjoyed the story a lot, and the setting was really cool, especially seeing the planets in the background, I love stuff like that as you probably know :)

Developer

Thanks so much Kemsyn! <3 And awww lovely words from the creator of amazing sci-fi games himself! :D Ive always enjoyed your entries, I am deffo gonna play your amazing looking entry as well! :D <3

(1 edit) (+1)

really enjoyed this entry. I love sci-fi and enjoyed Starmage's previous games, and they did not disappoint with this one either.

Here is my video of when I played it, it was really fun even though I died towards the end.

Developer

Thanks so much once again, Chibi! <3 ^_^ So happy you enjoyed and your kind words mean a lot! :D <3

Submitted(+1)

Hey, this games is really good for the story dark scifi and the custom asset for battle is good. I really enjoyed with the story. Great games.

Developer

Thanks so much GingerSun! <3 ^_^ Im glad you enjoyed!! <3

Submitted(+1)

I quite enjoyed the battles  and skills along with their awesome sequences and animations were satisfying to use. I like the astral plane segments which doubles as a bonus way to strengthen the party as well as exploring the map.

Good job!

Developer

Hi Nowis and thanks so much for playing the game!! ^_^ <3 So happy and honored that you enjoyed the game and the animation + sequences! :D I did enjoy making and express creativity with them as well, so its very cool to hear! ^_^ <3 Once again, thanks so much for playing and wish you the best with your entry! (Been meaning to play it too!) <3

Submitted(+1)

A nostalgic entry. To those who like Rave Heart, this is essentially a minisized version of it, with all the mechanics down pat. Personal bias to this series aside, as a story it is effective. The characters are engaging. The battles are decently paced though one of the fight might be a bit tough.

Developer

Thanks so much Berry and im very glad you liked and enjoyed the Rave Heart nostalgia as intended ❤️😊 But yah, you helped with testing the earlier version so I appreciate it a lot 😊