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HawkZombie

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A member registered Nov 29, 2017 · View creator page →

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Hawktober Horrors 2026 community · Created a new topic FAQ
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Below are any questions which may come up during the jam that may help clarify rules or anything else:

  • Can I use Voice Cloning of my own voice?
    • While it may be your voice, the technology is still based on Generative AI models and is not allowed.
  • There is a NO AI rule, does that mean I can't have a character in my game that is an AI?
    • If the character is not created by AI, then it's a fictional character you made, and is allowed.
  • If we cannot begin actual in-game work until the submission period begins, can I use assets I've already created?
    • Yes, using assets you legally own the rights to use is perfectly fine, even if they've been used in other projects before. The only exception is you cannot make brand new assets specifically for this jam before the submission period opens.
  • For Future Questions

That would be considered Generative AI and would be banned from being used in this Jam.

WE'RE SO BACK, BABY

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Solid demo with a few issues, but cannot wait for the full release 

Not without flaws, but this was a lot of fun, actually

I love your games

You've never made a game I didn't enjoy XD 

I really wanted to like this game, but the floaty controls and the fact that nothing the crosshairs was focused on was what you could ACTUALLY interact with (I was interacting with stuff BEHIND ME) really made this unfun to play. If those issues were fixed, this would be a really cool game.

This was adorable and FRUSTRATINGLY HARD (Both good and bad LOL). I really hope you keep making more beyond this Prologue <3

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Super creepy. A little long to get through the dialog (especially after a game over) but otherwise a really solid game

Creepy AF, and I LOVED the transitions between scenes. However, the ending was a little too abrupt for me. Not bad, though.

Creepy, and I both like and hate the ending. It's ambiguous, sure, but it feels TOO ambiguous, if that makes sense :P

Not a bad demo, but I feel it was lacking in the 'grab my attention and make me want to play the main game' department. Still want to try the full game, however!

I feel it could have been padded out a bit to give it a little more to chew on. Felt more like a tech demo, but not bad. 

This was a lot of fun, and it was both cute, sad, and horrific all at the same time!

Something about getting hit and the camera getting FLUNG all over the screen really kinda made it hard to do anything.

Riveting.

Excellent demo. Bit of a slow burn, but it suits the atmosphere well

Amazing.

🎶 it's so haaaaaard to say goodbye to my balllllllllssss🎶

I was expecting a lot of cringe meme moments, but this was a pretty damn entertaining short horror game!

The pegging jokes were *chef's kiss*

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Few little hangups but a solid gane that I can't wait to play fully!!

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I know you wanted me to try the demo for this again sometime, but should I wait for the full game this year?

This is what they mean, when they say Video Games are art. :D

You honestly make some of the best games. But dude, I'm begging you...no more poop jokes 🤣🤣🤣

Another great game, man

Your games are great, and you deserve more recognition. This saga was awesome.

This was so cute and reminded me a LOT of Super Mario RPG. I didn't finish it, but only because I want more to enjoy when the full game comes out. Can't wait!

This is the darkest game you've made YET, and you're still killing it (literally xD)

Just FYI: Day 10 (Into Cathedral) is NOT running properly. It seems to load then immediately force quit. I was able to manually run the game by going into the Games folder.

I don't think this risked it for the biscuit.

I know! Gonna pick it up today lol

You removed the download for the game, so unfortunately, this means a disqualification.

An easy mistake to make XD

I wasn't able to finish in the hour limit for the gamejam (I'll continue after it's over LOL) but I gotta say: keep making them baddies. You're doing the lord's work 🙏

10/10 voice work, and the turn-based fighting was a surprise, but felt nice.

Honestly, I was surprised I passed this on the first try. Mazes and I don't really get along, especially when chasing monsters are involved. 

Amazing designs, I just feel the game REALLY needs a solid tutorial