honestly, you need more decoration or at least not to make the stage look empty.
also, I accidentally destroy the fruit with fireball and then got stuck.
animation is nice.
Criteria | Rank | Score* | Raw Score |
Artistic | #38 | 3.385 | 3.385 |
Theme | #39 | 3.000 | 3.000 |
Overall | #45 | 2.969 | 2.969 |
Gameplay | #46 | 2.846 | 2.846 |
Technical | #50 | 2.923 | 2.923 |
Design | #59 | 2.692 | 2.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Cool take on the theme.
I like the character sprite and the animations are really well detailed for each evolution.
Also like the fact that the evolutions themselves are dedicated for specific tasks, swimming to cross a large pool of water, flying to reach high up places, attack to clear enemies an what not.
I feel there are some small issues though, gameplay regarding movement and physics is fine and responsive, but i felt i could get stuck when activating levers so i'm not sure if i got stuck or if i was just locked into an animation untill the door opened, but the temporary loss of control was a bit disorienting. Then the background seemed to glitch a bit from time to time, i really like what you did with the distant platforms and parallax effects but sometimes they would randomly pop in or out of existence.
But other than these, the game is fine, and i like how the evolution aspect seems kinda inspired by demon's crest with the whole one transform = one purpose approach.
Solid base regardles i'd say, so good job :)
I love the concept! You had one of more interesting spins on evolution here. I especially like how you can "devolve" too. And your little goblin boy is very cute.
I think tighter controls and more engaging level design would have gone long way towards elevating your experience, but I still had some fun.
The movement felt great and the idea of the goblin evolving to get to different parts of the map was smart
Nice game! I’ve felt that the scenario was a little too empty, but overall, I had a good time with this game.
I like the lighting and rain affect. Nice jump motion to. It is quite similar to my game ide to get ability/evolve to get through the game.
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