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BgAlex

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A member registered Sep 24, 2021 · View creator page →

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This game made me insanely hungry and I'm blaming YOU for that.

Second (irrefutably)

Neato.

Oh also the aesthetic was very enjoyable. Big fan of all the floating televisions in space.

Probably the single most creative submission I've seen for the jam. Well done!
It's a fun little toy. I wish the controls and mechanics were a bit more intuitive or well-explained.
I can imagine a really creative person having a lot of fun here. I'll be sending it to my music friends to see what they get up to.

Thank you! Games that have the camera move when the player jumps always make me feel sick. It's a big pet peeve of me. I spent a lot of time on tweaking that camera to make it just right and I'm really glad someone not only noticed that but took the time to comment on it.

Probably the best game I've seen with a works cited page.

"You don't have enough whimsy to make it to next year."
You know, my shrink told me the same thing.

Dumb as this sounds, it took me a second to realize that you need to be moving in order to turn. I spent like 10 seconds driving straight into a wall.

Thanks again for the sprite work!

I suddenly have a strong urge to buy margarine.

That dealership ripped me off.

Cute and fun. The controls were alienating at first, but eventually satisfying. Those shops prices are a bit excessive though.

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I liked this a lot! The art is very cute, yes, even the exploding cats. The puzzles were clever and the cat had a nice hefty jump to it. Some of the puzzles were a bit too difficult on my taste, relying on very precise input. Also, the green cat's ability never seemed to work consistently for me.

Thank you for the kind words! The difficulty increase was purely incidental.

I always listen to player feedback.

I could not render unto God what is God's, but I can render what is Mark Brown's to Mark Brown.

Felt a little cheated by the ending, but I guess that's just life.

10/10 Have not laughed this hard in ages.

this is what its like to receive excellent customer service simulator

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I never saw the titular really big fish and I want a refund. Blatant false advertising.

this is what its like to capsize your boat and die simulator

I liked it! The presence of a few lookalike objects makes it a bit more annoying than it perhaps has the right to be, but it's still pretty fun.

I must admit, I think I was a little too small-brained for this game. Played it for a few minutes and had no clue what impact I was having. Almost wish things were better communicated.

That being said, loved seeing the funny little guys interact.

I liked the concept! Very cute. Unfortunately, this felt plagued by bugs. If there was an item under the sliders of the looking glass, then you could not move the sliders. I got softlocked twice this way!


The ending (?) with the pyramid seemed really cool, but I could never get the scene to end naturally, so I feel a little robbed.

It is an honor to be second.

...or are you?

SECOND.

One of the game jam submissions of all time.

SECOND.

A pretty fun experience. Love the horde mode.

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Love the concept! Such a fun idea. And the retro presentation is nailed.

Game's pretty challenging. I kinda wish the paddle moved a little faster and that the ball started a little slower.

I enjoyed this.

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There was a fella in the game named the "Adam's Apple Picker."
This is how you get returning players, people.
Excellent.

Love the concept and the execution!

Nothing like a simple twist on an old classic.
I kinda wish there was an AI, but it's still fun to play against yourself or even with (gasp) a friend.

The presentation here is very good. I love the art and the music can be nice too. The premise is creative and enjoyable.


However, the controls just killed this one for me. Turning is so finnicky. The car doesn't give visual feedback on how hard you're turning until you've already started turning too far and the controls don't change based on the orientation of your car, often leaving you in a situation where you're pressing up to go down and left to go right. Which is a shame, since the rest of the design seems to be really solid.

Love this game.