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A jam submission

TapView game page

Submitted by Quackstir (@Quackstir) — 17 hours, 15 minutes before the deadline
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Tap's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#801.9291.929
Visuals#891.4291.429
Music#911.1431.143
Fun#921.4291.429
Overall#921.5001.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/other assets you used.
the blocks are pre-made

How many members in your team?

Team of 1

List your team's social media / website links!
my twitter https://twitter.com/Quackstir

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Comments

(+1)

Good start. I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look :)

Developer

Thank you, I will take a look at the video immediately.

Submitted(+1)

Why is there no music ?

Developer

Originally for the GMTK game jam, the theme was genre without mechanic so I chose rhythm without music, but someone suggested to put this game into music game jam. I also don't know any music programs to make music.

Submitted(+1)

Hey! I just wanted to let you know that a video of one of my playthrough/reviews is up and you're a part of it!
Take a look here:

Developer(+1)

Thanks for playing my game on video

Submitted(+1)

Simple... I think it needs more.  No sound, an interesting choice for a music game jam entry =P  The proof of concept is there.  Just make this faster overall.  There's no real challenge even for the first 100 notes.  Maybe make the arrows add musical elements? that could be really cool!

Good job!

Developer

Thank you for the feedback, if I ever do go back on this idea I will make it have a real challenge. Adding musical elements to the arrows will is a interesting idea and may incorporate that into later games that I will make.

Submitted(+1)

Simplistic, but I feel like it could make for a cool input style for a rhythm game. 

The game plays very slowly and presents no challenge. Maybe the difficulty increases over time, and if that is the case, it doesn't scale quickly enough. I didn't notice any penalty for clicking constantly, or a reward for clicking once.

Developer

Thank you for the criticism, I do have the difficulty increase overtime but didn't have enough time to tweak it. If I do ever come back to this idea I will implement some of the ideas you have presented.

Submitted(+1)

Could be fun, but as it is it's way too simple. Also while the lack of music is on purpose, it would be nice to have some sounds, at least for feedbacks.

Hey, I see this was also an entry for the GMTK jam! I missed it during the voting phase, but it's a nice interpretation of the theme!

Developer

Thanks for the feedback maybe ill return to this idea and add some feedback or some other things thats not clicking on triangles.

Host(+1)

You should add a cover image for your game!

Developer

Just did that Thanks for reminding me :)