Very cool music, and I like the graphics too!
Worked well enough on linux using wine with some minor graphical bugs.
Criteria | Rank | Score* | Raw Score |
Gameplay | #12 | 3.692 | 3.692 |
Sound | #16 | 3.538 | 3.538 |
Overall | #19 | 3.538 | 3.538 |
Aesthetics | #36 | 3.654 | 3.654 |
Theme | #65 | 3.269 | 3.269 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Interesting game. I couldn't figure out how to play though. I think that's just me though.
This is a very interesting game. I like the music and the visuals. The controls can be improved I think.
Overall, it is a very good submission. Keep it up!
Cool concept! Fun gameplay and nice simple art , good job
this is an awesome submission. the game play is very dynamic. I got 865 on my first attempt which i think is pretty decent XD
awesome game! Loved the colors, and the gameplay was really nice.
The concept is very unique and interesting. It works well with the theme. Also, the minimalistic art style and sound design are great. Good job!
Reason 'R' isn't red was because originally the colours were meant to represent elements, so Red = fire so I bound it to f. It was gonna be Earth, Fire, Water, Air but brown for earth didn't glow as much as the other colours so I made it yellow instead for electricity.
Also, the reason for that bug is I'm guessing I've misplaced the out of bounds trigger a bit on that wall there, projectiles can't walk through the walls but the player can, so I guess if u sit inside the wall ur kinda fine there. Players can go out of bounds but they will take dmg, I did this so you can't get corner trapped and feel cheated.
Thanks for the feedback though, very helpful!
Very unique and intersting concept, the minimalist art fits great with the game too, the only thing I think you need to improve is the key mapping, I would have played a lot more if you made the power-ups clickable mouse buttons, and the change color the mouse scroll or just one key that swaps across all colors for example, but overall a really good job!
This might be the first game in this jam that I spent too much time on. It's very fun. I love the strategy element of changing colors while dodging bullets.
Awesome game! Loved the mechanics and audio. Congrats on your first game jam game!! Hope you do many more!
Thank you so much!
Ye I really enjoyed this jam and I do plan to do more! Great way to improve and I heavily encourage others to try em if they haven't. + it's really nice to make something that's all me, uni forces me to use a lot of their framework stuff when making games which can get a bit annoying sometimes.
Really liked the concept. Controls are slightly confusing, but even adding an option for custom key mapping would probably fix that. Also I think there might be a glitch where moving with the right arrow key always sets your color to red. Still a very fun game though!
I really like the idea of a bullet-hell/puzzle mashup, but I didn't find the controls for the powerups and the color-change very intuitive. Also, as someone already suggested, adding elements progressively would be very beneficial given the concepts of the game, but still, the idea is cool, as much as the elegant neon visuals. Great job!
Thanks for the feedback!
i'm gonna have to agree here. Even when making and playtesting this game I consistently pressed the wrong buttons for colours. I had the idea to do a weapon wheel type of thing where the game would slow down and you could select a new colour but this was way too late into the jam at this point.
Very Fun, love when it gets intense and it becomes a puzzle of where to place yourself and when to change colors! The music and sfx was also very pleasant and made the entire game feel more intense :D
very interesting game! But it is quite confusing with the different colors at the same time! Maybe start with one or two and add the others later in the game!
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