wow they are all fit and coherent. great works ;)
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Starfrost's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Correlation to theme | #3 | 4.227 | 4.227 |
Impression | #5 | 4.136 | 4.136 |
Overall | #10 | 3.955 | 3.955 |
Composition | #14 | 4.000 | 4.000 |
Creativity | #33 | 3.682 | 3.682 |
Quality | #42 | 3.727 | 3.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
This is an orchestral/acoustic soundtrack for an imaginary video game set in the world of Starfrost. Together a young prince and his warm, glowing friend must traverse the four seasonal realms helping to bring life back to the people and land after the cold-hearted Permafrost took it all away. They can hardly anticipate the twists that they will encounter along the way. I created this soundtrack with Garageband using mostly Spitfire Labs VST instruments using a keyboard midi controller. I had a great time creating this story with each new track that seeks to encapsulate the exact emotions of each given moment. Please enjoy my original soundtrack, Starfrost!
Track 1: In the land of Starfrost, a young prince befriended a glowing ball of light named Sunny. Together they spent the days enjoying the peaceful times in the world and the vitality of the Spring Lowland realm in which they live.
Track 2: The four realms of Starfrost include Spring Lowlands, Summer Plateau, Autumn Valley, and Winter Summit. Each realm has its own unique culture and is governed by a monarch that watch over the realm: the good Spring queen April to the South, the jovial Summer empress June to the West, the wise Autumn lord Augustus to the East, and the cold-hearted tyrant Permafrost alone in the mountains of the North.
Track 3: The young prince and Sunny begin their adventure in the Spring Lowlands where they run through town and greet the villagers throughout the town’s various shops and buildings. This adaptive track varies based on whether they are outside or inside. The bird sounds were recorded on a trip I took to Zambia.
Track 4: At the end of every harvest season, the people of Starfrost gather and celebrate. Everyone attends the festival every year except for Permafrost, who most people have never even seen. This year seemed to be no different and the dancing and festivities continued late into the night.
Track 5: With a rushing wind and a clap of thunder, the torchlight faded and a haunting laughter echoed from a large figure who emerged from the trees. It was Permafrost. With his hand outstretched, a blue light flashed. Then the laughter faded away and everything went dark.
Track 6: The young prince awoke to a warm touch from Sunny. Looking around, they noticed they were back in the Spring Lowlands, but the greenery had faded to gray and brown. Exploring, they noticed that other people were scattered, but they were frozen and lifeless. With Sunny’s warm glowing touch, they were able to revitalize each person they came across as well as the plant-life around them.
Track 7: When they approach the borders of the Spring Lowlands, they see smoke and notice a raging wildfire guarded by a fiery beast that engages them in combat. With Sunny's help, the young prince is able to defeat the creature.
Track 8: With the beast vanquished, they find the prince’s mother, the queen, and Sunny helps revitalize her. She bestows upon them an ancient artifact. When Sunny is presented with the artifact, he glows a bright pink and seems to radiate a little warmer. With the wildfire put out, they are able to proceed to help the rest of the people and wildlife of Starfrost.
Track 9: They next visit Summer Plateau where a tornado rages across the land and they must defeat the creature wielding the gailing force to find the empress. When she is eventually revitalized, she too bestows them with an artifact which causes Sunny to glow a bright green and the winds then stop.
Track 10: To get to Autumn Valley, they must cross a wide river. Luckily the old boatman was found and in exchange for revitalizing him, he agreed to ferry them across whenever they needed.
Track 11: In Autumn Valley, the land is plagued by a swampy flood and a vile creature who lurks in the flooded forest of falling leaves. When they defeat the creature, they are able to find lord Augustus. His artifact given to Sunny and the prince causes Sunny to glow bright orange and subsequently causes the rising waters to fall, opening the pathway northward.
Track 12: In the North the mountain is steep and icy. They are able to make their way up the cliffside through the blizzard and when they reach the peak, they find a cave that is surprisingly warm. This track adapts to both the blizzard and the cave environment.
Track 13: In the cave, they find Permafrost who incredulously threatens them and in a crazed manner engages them in battle. With the artifacts from the other realms, Sunny is much stronger and is able to defend against Permafrost’s powers. After a grueling duel, a flash of blue light is cast toward the prince, but Sunny dashes in front to take the entire blow. Both Permafrost and Sunny shriek and collapse.
Track 14: Wounded but determined, Sunny floats over to Permafrost and gives him the same warm touch that revitalized so many others. In a flash of brilliant blue light, Sunny was gone and Permafrost was left with a new warm glow. He looked at the young prince as if remembering something long lost - something happy. Sunny was a part of himself that he had lost; Sunny was his inner warmth. He suddenly remembered being a young prince once long ago too, before the changing of the seasons.
Track 15: With Permafrost reunited with Sunny, he remembered that he was once called Starfrost and joined the young prince to continue revitalizing the world and making sure that peace resumed and remained. Even moving into the cold season, the land of Starfrost seemed to be warmer than the prince had ever remembered. Though he was sad that his friend was no longer here, the prince knew that Sunny wasn’t gone. His glow was still present, a warmth strong enough to touch and change even the coldest of hearts.
Original Cover Artwork by Lexie Dellinger
Message from the artist:
Explore the orchestral and acoustic sounds of Starfrost as you join the young prince and Sunny as they traverse the four seasonal realms to revitalize the life stolen by Permafrost in this open-world platformer/RPG original soundtrack.
Theme:
How does it fit the theme?
In a literal sense, the world of Starfrost is made up of four realms based on the four seasons of the year with aspects of the story and each culture related specifically to each season. On a different level, what we learn from and about the characters in this journey is that we see life pass like the seasons. From the aged winter comes new life in the young protagonist. Also, throughout the soundtrack, I specifically selected instruments with a color and timbre that relate to each season they signify respectively (i.e. warm guitar for summer, tremolo strings for winter, etc.). The leitmotifs used also mimic the rises and falls and the ever-cycling seasonal shifts that occur with the changing of the seasons. This is, through and through, a story of seasons.
Link(s) of the submission on streaming services
https://soundcloud.com/user-639826435/albums
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