that party was to die for
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Took a really long time to load, and when I finally got to play it was very disappointing. I'm glad you at least put some effort into making the loading screen one of my favorite games in this jam ;)
Great game! So many ways to get stuck and lose made it very challenging, but a really cool puzzle to figure out which order to collect the pieces. All the powerups were unique and very unexpected!
I will admit the reverse gravity jumping was too hard to get used to for me so that's where I bailed on actually winning. My initial impression was that there's too much reading before the game starts, and then I died twice in the green goo before realizing it was even there so I was very confused. But it all started making sense when I found the goo jumping power.
Really this was a blast to solve. Keep up the good work!
I lose :( but I'm not sure why! Took me a few tries to realize I can control the aliens.
Edit: I figured it out! Honestly a really cool idea and super unexpected. It's interesting how my preconceived notions based on so many similar looking space invader clones and expectations upon seeing how closely this game resembles space invaders actually made it very difficult to switch my way of thinking to how your game is played. But I think that's what makes this game so cool and unexpected!
very unexpected! Some out of the box thinking required in a lot of these puzzles - maybe a bit too out of the box to figure out that exiting the screen on the right brings the flag through the door in the top left. Gliding is a bit funky. But overall super clever levels :)
I was really hoping to find the hat in that trash can, but alas just a bottle of vodka. Everyone in this town is an alcoholic.
This is all hilarious. Makes me want to play a full Zelda game as ridiculous as this.
This was really fun! I love the music and the voice over.
Only reason I didn't play again after dying was the weird physics. I'm focusing so much on navigating my character toward the enemies, then they fly right by in the blink of an eye and are pretty tough to hit. It's a slog to kill 30 of them.
super creepy, especially with the music!
One tip I have is to fade the music when it loops to prevent the jarring audio clip.
Otherwise the physics could be less floaty - maybe that's the vibe, but it made the platforming aspects kinda frustrating. I bailed at the first lava (red floor) area.
the garden is beautiful! I wish I was there :)
All the themed rooms are really cool and add to the memorability of each room to solve the puzzle, which was an absolute joy to solve - totally non-trivial and really makes you think about what's happening.
Only sad part is reading the other comments about the audio in each room, when my game was silent the whole way through.