Great use of the rough instrumental sounds! They convey well the deteriorating psychological state of the protagonist as he is trapped amidst the sea! :D
Play soundtrack
moonsongs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #44 | 3.737 | 3.737 |
Impression | #60 | 3.368 | 3.368 |
Quality | #77 | 3.211 | 3.211 |
Overall | #77 | 3.326 | 3.326 |
Correlation to theme | #89 | 3.316 | 3.316 |
Composition | #94 | 3.000 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
This is my soundtrack for a narrative game with the protagonist adrift on the ocean at night. He spirals into despair until he comes to the conclusion that the way to save himself is to surrender to his fear - he then sees his love and steps into the ocean, free from fear.
The soundtrack is raw and rough, and represents the protagonist's slow unravelling of thinking and growing despair. As he surrenders to his fears, and thereby frees himself from these, there are some beautiful moments that are experienced which suggests that even in the darkest moments there is still some light. Whether his escape represents freedom or doom is left up to the player/listener.
Recordings were made using a (really) old DAW with guitar/bass/synths recorded directly (as WAV) against drum beats. I had tried to program MIDI to have a more 'seamless' recorded approach but I'm not used to Waveform Free and found it was limiting my creativity.
Message from the artist:
Back for another round of the Composing Jam! This contest is awesome for a number of reasons - it gives me a reason to create with a strict deadline (so no procrastinating) as well as a prompt to kickstart my creative inspiration. And I get to listen to a bunch of much more talented musicians and creators who have been given the same parameters.
My approach this time is a bit different than the last few, Previously, I have tried to blend in' with my sound and while I have liked the final result, it was a departure from what I normally tend to create. This time around, I have just jammed until I had a handful of tracks I liked the sound of; guaranteed they will lack the well composed sheen and structure of other entries but I am happy to stand behind my imperfect soundscapes. I hope you enjoy listening to them.
Theme:
How does it fit the theme?
I took the sea and the moon as inspirations for the game setting of a person lost at sea as well as being lost in himself,
The game? I imagine the soundtrack accompanies a narrative game where the main character is adrift on a boat at night (as suggested by the prompt image). He is starting to despair, slowly becoming more fearful that he will die alone at sea. Starting to become feverish, he hallucinates that his loved one has joined him . He comes to realise that the only way he can escape his predicament is through acceptance rather than denial, and in doing so a sense of peace washes over him. No longer in fear, he steps off the side of the boat and into the hungry sea.
Link(s) of the submission on streaming services
https://soundcloud.com/driveelizabeth/sets/moonsongs
Soundtrack use permission
Any non-commercial project
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