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A jam submission

Starlight Corsair (Soundtrack)View project page

An original soundtrack for a yet published game.
Submitted by Psynut — 3 days, 6 hours before the deadline
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Starlight Corsair (Soundtrack)'s itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to theme#573.7653.765
Creativity#873.1183.118
Overall#1002.9062.906
Quality#1042.5292.529
Impression#1042.5882.588
Composition#1052.5292.529

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
Genre: Classical

A shooting star blazed across the sky for all board members and shareholders of the five major shipping companies to see. The trail of pink, crimson, and cobalt is the telltale sign of a meteor made of enchantium, gloomite, and acumen. The elements can grant great powers to their possessors -- perhaps even total control of the Great Material Continuum itself! The player captains a company vessel and gets to purchase the equipment and commission a crew before setting off to seek the star shards that other companies will also be seeking. The equipment and crew provide different liabilities and skills that can help in the exploration and exploitation of star shards. While the start of the game is likely exploration, the end of the game likely culminates with piracy and battle to capture the remaining shards. The winning captain gets to live the rest of their life as a legend, sailing to their final voyage as admiral of the corporate fleet.

"On the Sea" is the main theme of the game. When a player is ready to start "Listed" is played to begin play. "The Gloom" is meant for defeat, trials, or exposure to gloom - an element that is being collected. "Workshop" is for parts in the game where the player may be upgrading, combining elements, etc.

Composed & arranged on MixCraft 9.

Theme:

Wish upon a star
Picture theme

How does it fit the theme?
Some nautical sounds to the songs for a game that has nautical themes. Star elements are part of the imagined game and inform the tones of the songs.

Link(s) of the submission on streaming services
https://on.soundcloud.com/GzmZQ

Soundtrack use permission

Yes (CC BY)

Any project

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Comments

Submitted(+1)

workshop was my favourite of the bunch!

Developer

Thanks! Thanks for checking it out!

Submitted

Catchy theme! I like how you use it throughout in different variations. On the Sea has an instant nautical vibe with that fiddle. Workshop is my favorite, presenting the theme in a whimsical way with that yogurt container percussion. What a great shop theme! Made me smile. Neat work!

Submitted

I think your instrumentation for the various settings in your game is spot on. The spooky chromaticism in The Gloom is a great example of motivic writing and evolution to fit different settings in your game. My favorite track is the workshop track. I was imagining a blacksmith-type shop with various workers pounding on anvils or blocks of wood in a furnace-looking room. Thank you so much for sharing!

Submitted(+1)

Great work! I particularly liked the gloom and workshop. The gloom with its sparse instrumentation and the workshop with it's fun and rhythmic percussion, they both had a lot of character to them.

Submitted(+1)

Nice musical ideas with the common theme expressed in different clever ways. Especially liked the tinkering sounds in Workshop. This would suit a game like the one you have outlined perfectly.

Developer

Thank you for listening and the compliment. I appreciate the encouragement!

Submitted(+1)

Interesting soundtrack! I like how you didn't overload orchestration yet kept the music interesting.

I think brass staccato in Listed don't do justice to your composition due to the vst's delay and unnatural sound. I actually like the idea, and if it's actually played&recorded i'm sure it'll sound great!(In that case, you may think about the non-playability of the brass staccato while fading out. I'm not a brass player but unless treated in post production the playing itself that way doesn't seem realistic)

Workshop is my favorite track, I really like the sound palette you used there!

Developer

Good to know and worth considering!

Thanks for listening!

Submitted(+1)

love this! Very relaxing, and the story is awesome as well. As others have said I find the brass on listed a bit loud at the end, but otherwise this is an awesome submission that follows the theme well. I found the gloom very clever :) 

Developer

Thank you for listening and taking the time!

Submitted(+1)

I like the use of your leitmotif throughout your music, I especially like how you changed it up a lil and incorporated it into The Gloom! Very creative :)

Developer

Thanks!

Submitted(+1)

Definitely getting the nautical vibes here. Favorite is definitely Workshop, with all that nice percussion. Nice work!

Developer

Thanks for taking the time to listen! Workshop ended up being my favorite, too.

Submitted(+1)

That staccato brass in Listed is a bit distracting and the end is very loud o_0

On the other hand, I like how you used the woodblock sound (I think it’s a woodblock?) in “Workshop” to give the impression of…well, a workshop! Definitely fits what you said, upgrading and combining elements of things.

Developer

Thanks for listening! Agreed, I could not figure out where to fade out on the staccato brass, and still wanted it there for some.

And yep - woodblock. I started making that track on a snare drum, but moved it over to woodblock for some tone.

Submitted(+1)

I like the story you've given, I think such story could have a grand potential for a video game. You really did nail the sailing vibe, which I appreciate.

The rapid brass in the back-end feels too unnatural to my liking. A wee bit of ear damage at the ending of "Listed" :D.

Keep up the work. :)

Developer

Fair enough. I was going for fortissimo for sure. Maybe I can bring that down a bit.

Thanks for checking it out!