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Kimasura

86
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6
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A member registered Aug 05, 2019 · View creator page →

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Naaah, You're fine. Game is indeed a bit difficult to get into right off the bat. But with a few tries You start to get the hang of it.

Ah Thank You! Appreciate the recognition. Veeery glad You liked my previous submission as well.

Wow! The textures are so pleasing to listen to. Very strong and emotional drop. Whole track gives off alien, lush and ethereal feel, love it. Is that an actual electric guitar You managed to slip in the finishing drop? I was wrong thinking that a guitar-like sound would fit in there anyhow, but You changed my mind.

Very pleasant windy keys you have there. I like the constant juggling between piano and the ethereal/floaty keys. Overall sounds kind of reminds me of soviet animated movies with no spoken narrative, hence this is quite nostalgic to me.

Very nice spacey soundtrack. The guitar work out there is great. Composition is lovely, the progression provides lots of great emotions. The bass feels bit overpowering, but take this with a grain of salt, other may see that as a bonus. Lovely work, don't stop!

Nice vocals in the background. Very pleasant instrument selection. Over this is very listenable, would love to hear this in a game of some sorts. I would somewhat love some bigger, more epic resolve. Very good as an ambient track, otherwise perhaps slightly lacks some change in energy for emotional impact. Keep up the amazing work.

I love the simplicity in the sound design of this track, short, not dragged out arrangement. The wind instruments and melodies give the feel of an adventure. Some dissonance sounds bit odd to my ear, but to each their own. One thing I could advice on is to check the volume/gain levels of your tracks, whole master, because I can hear the distortion of going over the digital ceiling, been there done that. I overcame this by having tracks at around -12 to -6 dB and then having some sort of loudness metering on the master track to adjust the final volume, which can further be tweaked by saturation and/or a limiter. Keep up the good work, don't stop creating!

Thank You for the kind words, I appreciate it!

Speaking of Terraria, I did take some sound design inspiration from "Snow" track of the game. I will for sure check out OSTs of Celeste and Mario Galaxy, living under a rock...

Thank You! Appreciate it.

Title is as simple as it gets, heh.  As for the sharpness and piercing, I took 'spectral' inspiration from Terraria's "Snow" theme, happy to see I managed to get the idea across.

Peace!

Thank You!
At first I started mainly with electronic sounds for pads, lead, keys, but later on by experimenting found out that orchestral sounds fill out the track very nicely, hence we have the track as it is. Very glad You find it cohesive.

Thank You very much. 

Thank You very much. :)

Thank You, appreciate it.

My personal favourite would be the second part – Aetherogenesis.

Heck, Thank You! Really appreciate the encouraging. I will really look into finishing the rest for a complete audio-sensory story.

Thank You!

Regarding the fitting, it depends on how You wanna see the pictures. For me they were just guidance material for the ideas and story, keeping the general meaning of the paintings intact. You could for example see the paintings as the "gameplay" footage, but I usually try to go out of the box with jam themes.

Every track was supposed to convey rising of an empire after the disaster with each track corresponding to respective painting.

One change I did in the paintings sequence is – I moved desolation to the beginning, instead of having it at the end to start with the post-destruction silence.

Very glad You enjoyed the music!

Thank You, I will very likely continue working on this. One of the tracks was somewhat in the making, the idea for it was halfway grounded.

Haha, that's nice to hear.

Thank You UnknownRori!

If not a secret, may I know the name of the game You have on Your mind? I would love to listen to its OST.

Thank You!

With that one I was really going for the feel of Borderlands 3 ambient tracks, but also gave it some western guitar, which I indeed agree makes it sound so much like Rimworld OST.

Ha, thanks! Glad You liked it.

Now as for the guitar in the back, did You mean the first part (deeper, reverbed) or the second part guitar (more up front, melodic)?

Thank You in advance!

Very nice orchestral soundtrack. I very much liked the dynamics between parts, yet it all feels connected. Props to getting Hard Mode done!

Thank you!

Thank You!

Thank you! My brain is just brainwashed by things like half-life series, ergo proxy, mad max, borderlands, hence the big post-apocalyptic car go brrr.

Thanks! Glad you liked the vroom vroom!

Thank You!

Thanks! Means a lot.

Thank You!

Thank you very much!

Thank you!

Thanks!

Thank you! Appreciate it!

Timeless track's piano warmth just hits different. Very nice tracks. I like that there is variety, yet they all fit together nicely. Keep it up!

I like how you sort of give context at the beginning with the footstep intro. Second part is very mellow and relaxing, until it is horror, which you nailed with the thumping, heavy footsteps and the troubled breathing. I really enjoyed this experience, thank you!

Truly a masterpiece. Mind blowing transitions, soaring synths and gritty distortion, it's great! Thank you for this!

Thank you for the great feedback! Appreciate it so much!

It All Falls Apart and Restoration are such nice and calming tracks, totally dig it, great texture to the sounds. Really nice.

Thank you very much!

Interesting thoughts. Thank you for your feedback!