Thank You! It's so nice to hear we managed to pull off the alien vibe.
Kimasura
Creator of
Recent community posts
Ha! I was wondering if people are actually looking at the project page. And here's proof that at least some are. Nice to hear the project page aesthetic worked. Gonna be real – I was doing it all last minute, the idea was to give it a retro-ish sci-fi terminal feel. And I think if I stated earlier with that idea, I'd have made some sprites for the background to portray the mood with more depth to it.
Thank You for pointing out our drawbacks, we definitely can improve on the parts You specified!
As for the organ part I have noticed how it really depends from person to person. Some people explicitly state they love it, some say it's too random and not fitting. Quite something to ponder about – to go with consistency or to go with inconsistency to keep the listener entertained.
Very nice to see such a detailed review here in the comments. Thank You!
It's pretty surprising to me that we are getting comments about great coherency, while our music styles, tastes and generally preferred frequency ranges totally differ (PebbleWheat manages to pull off much better use of higher frequencies, while I tend to be very timid with highs).
It's also nice to see someone else trying to collab, I will definitely give Your submission a listen.
As for what helped to bring our vibes together, we first of all had a discussion on what musical style do each of us wanna go for, what is the backstory, style of the story. Then we have discussed what reference tracks are we planning for each of our tracks. In other words, communicating with your fellow collaborator and writing down agreed ideas basically guarantees at least some sort of cohesion.
I sincerely encourage you to keep on trying, collaborating and keeping the passion for music alive! Peace, see ya!
Wow! The textures are so pleasing to listen to. Very strong and emotional drop. Whole track gives off alien, lush and ethereal feel, love it. Is that an actual electric guitar You managed to slip in the finishing drop? I was wrong thinking that a guitar-like sound would fit in there anyhow, but You changed my mind.
Nice vocals in the background. Very pleasant instrument selection. Over this is very listenable, would love to hear this in a game of some sorts. I would somewhat love some bigger, more epic resolve. Very good as an ambient track, otherwise perhaps slightly lacks some change in energy for emotional impact. Keep up the amazing work.
I love the simplicity in the sound design of this track, short, not dragged out arrangement. The wind instruments and melodies give the feel of an adventure. Some dissonance sounds bit odd to my ear, but to each their own. One thing I could advice on is to check the volume/gain levels of your tracks, whole master, because I can hear the distortion of going over the digital ceiling, been there done that. I overcame this by having tracks at around -12 to -6 dB and then having some sort of loudness metering on the master track to adjust the final volume, which can further be tweaked by saturation and/or a limiter. Keep up the good work, don't stop creating!
Thank You!
Regarding the fitting, it depends on how You wanna see the pictures. For me they were just guidance material for the ideas and story, keeping the general meaning of the paintings intact. You could for example see the paintings as the "gameplay" footage, but I usually try to go out of the box with jam themes.
Every track was supposed to convey rising of an empire after the disaster with each track corresponding to respective painting.
One change I did in the paintings sequence is – I moved desolation to the beginning, instead of having it at the end to start with the post-destruction silence.
Very glad You enjoyed the music!







