Fun game! Loved the black and white pixel art! I kept trying to drop buildings on people with the grab beam though
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true chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #115 | 3.838 | 3.838 |
Innovation | #356 | 3.270 | 3.270 |
Overall | #375 | 3.315 | 3.315 |
Graphics | #410 | 3.541 | 3.541 |
Game Design | #422 | 3.297 | 3.297 |
Fun | #463 | 3.216 | 3.216 |
Audio | #731 | 2.730 | 2.730 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The chaos is created by the player himself.
Did you write all the code yourself and made all the assets from scratch?
All the code except the camera shaker & pathfinding is by me, art assets by Kenney's assets.
Comments
was expecting building destruction, more enemies trying to kill you, tanks or helicopters,
Great game! I really liked the art and the mechanics are very easy to understand and without any bugs :D
Hey studzy! Congrats on completing the jam! I really liked the conceit here. Feels like it was inspired by the recent game Carrion where you also play as the monster. That first level felt really cool and fleshed out, but the rest of the game didn't quite live up to that initial promise. The screenshake was a big bit* much, especially when it compounded with itself, but it was also quite the spectacle. I have to say I chuckled at the absurdity a few times and that's always worth a job well done.
How many levels are there? I feel like I got to the third level, never got a "press N for next level prompt", then got lost in the nothingness and pressed N only to be returned to level 2. Some sort of HUD indicator on where stuff was would be nice. Guys shooting at you from offscreen felt really weird, but I guess that kinda works as an indicator of "there's stuff over here" lol
Great job, well done :)
Neat visuals, and definitely chaotic. The screenshake was a bit much, and you're right, the game slows down easily. Some sound for the laser and music would be nice.
Some kind of a UI would be good, and feedback as to when I am getting hit. The art style was really cool! The subtitles went by kind of fast at least for me.
Perhaps more atmosphere (like music, that would be cool!)
very satisfying!!
the art is very cool and apart from getting stuck on the first door i didn't run into any hiccups. plus it made chaos very fun!!
great job :)
Very satisfying game. It reminds me a lot of katamari with the growth and complete destruction around you. The sound effects for eating those poor souls are very satisfying.
The taking damage sound is a little high volume right now, it made me jump out of my seat the first time I heard it!
Overall, a fun and satisfying experience : )
Overall nice Game only problems came from the camera shake effect and lack of sound effects(eg, screaming, fire, running).
It was alot of fun to play, pretty original and awesome gameplay. Well done!!
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