OK, I finally uploaded a video of my playthrough, it can be found here:
Play game
Quest for Purpose's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Humour | #26 | 3.421 | 3.900 |
| Uniqueness of Metaness | #50 | 3.245 | 3.700 |
| Fun | #61 | 2.807 | 3.200 |
| Gameplay Innovation | #66 | 2.456 | 2.800 |
| Metaness Quality | #73 | 2.982 | 3.400 |
| Overall | #81 | 2.719 | 3.100 |
| Aesthetics | #81 | 2.543 | 2.900 |
| Audio | #103 | 1.228 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
Genre Deconstruction
Game Mechanic Deconstruction
How is your game meta (within each relevant category)?
The game questions the traditional adventure game play style of picking up every item in hope it will turn out to be useful later.
Please list any pre-made art/music/other assets that you used.
No pre-made assets were used.
How many members in your team?
Team of 1
List your team's social media!
https://nervoushorse.com


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