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A jam submission

Karlson 2DView game page

Submitted by Dani β€” 1 hour, 7 minutes before the deadline
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Karlson 2D's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of theme#34.5364.536
Sound#84.1794.179
Art#124.3574.357

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Congrats for getting #3 In Creative us of theme

(+1)

Karlson is THIN

(+3)

it should be looking kinda THICC

woah 3rd place

coool

g

(+1)

Congrats for being in 3rd place for CREATIVE USE OF THEME!

THICC

(+1)

good

You left itch.io right

Very cool dani, this should be paid for access

(+2)

it should still have naruto run

(+1)

Yes

(+1)

YES PLEASE

WE NEED ITTT!!!!!

PLEASE DANI!

Submitted

This was really amazing, I loved the movement and how smooth it was. My only problems with this game; if you explode the barrel its really difficult to get on to the next platform and I really press R to restart.

Developer

Thanks! And yeah, the barrel jumps aren't very consistant unfortunately. That's a good idea though, to have a button for restart, as you die a lot in this game. Currently you can press escape and then restart, but that's kinda slow. Thanks for the suggestion!

how do you play it

Submitted

Awesome entry Dani! That jump animation gets me every time :D

Submitted

Really good execution, extremely fun!

(1 edit)

responsive, good design, interestig way to use bullet time, but i think the music is a bit inappropriate for the scenes, i mean, the music is more futuristic than what is shown on the screen

(2 edits)

Such a smooth fun game! The 2D shooting genre has been seen before, in games such as "My Friend Pedro" but this game adds a super hot element which is always really fun. 


Edit: Actually there are a lot of these games. 

Submitted

Hi Dani!!

I loved this game you made, the level design was excellet, smooth graphics, everything was so good and satisfactory, Excellent Job!!!

(+1)

This was awesome! The levels were really well designed and there were a few times I rode the explosions perfectly and felt like a bad-ass :D Great stuff!

Submitted

Yooo, super polished and tight feedback loop! I spent 90% of my time perfecting my banana run. I feel like throwing weapons was much more satisfying to pull of than shooting. Great work, my dude!