Woah, this is terrific! I've only watched the video (being a Mac boi), but the main puzzle game loop and presentation is top notch!
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It's a game jam game, and I would like to leave this as it is.
I left in the "To be continued", so that I can push myself to participate in another game jam and make something as a continuation to the story.
Thank you for playing it @Levont! It completely slipped my mind to note, but you can in fact change the mouse sensitivity using Plus and Minus sign keys (on the number row). I've added that to the description.
That is sadly still the issue I find with builds for different platforms, sometimes the sensitivity would be either too low or too high.
Thank you for cheking out the game and taking the time to comment!
Yeah, all those comments are completely true, I did have to rush things and have overlooked some major points :) It's also wasn't helpful that I had no game-testers, haha :D I'll take your comment into consideration going forward 👍
P.S. I also just released a "making of" video, if you're interested:
Thank you so much for taking the time for the write up and checking out the game!
- Absolutely agree, this will be a top priority task if I decide to pursue this idea :D
- Yes, I'd really like to have time or "number of bombs used" or some other metric to challenge yourself and others.
I haven't made it available yet, though I'm planing on doing a "Making of" video for my youtube channel and may decide to have it linked to the project then :)
Hey! The concept of switching between different planes of movement is a welcome one. Although the game goes to grey screen pretty abruptly, I'm not sure if that's the end or some error.
P.S. You could fly by holding the jump button :)