Omega catchy tune with great puzzle mechanics, I loved it! :D
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Brain Reunion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #385 | 4.016 | 4.016 |
Overall | #829 | 3.523 | 3.523 |
Fun | #833 | 3.406 | 3.406 |
Originality | #2032 | 3.147 | 3.147 |
Ranked from 564 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Help the two brain-halves join together once again. The controls of this game are also joined together.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This game has many "clever" things. I found it interesting jumping while the other half is falling or jumping and be blocked by the layout only on one half. The game has also a nice development with the blue brain powerup and good level design. Loved experience!
This is a amazing game . Everything including the art , music and gameplay was amazing.
I love how the music is so upbeat , but my brain is screaming inside due to the puzzles
Dude how do you have this many ratings please reply it will be helpful for me i have only 15 ratings
Edit after playing the game: i can see why you have so many ratings this game is Amazing.
I have a couple of tips for getting a lot of ratings.
If it fits your game, make sure you have a vibrant thumbnail. Seeing as my game has a colorful artstyle, I can make a thumbnail that really sticks out.
Give your game a name that fits with the game, but leaves people wondering what it might mean, I noticed that people click on it.
Instead of working to the last minute before the deadline, I worked during the night so I could release my game early, this way you get a head start since your game will show up in a small group of other games, instead of being compared to 6000 games, my game was being compared to 500. That combined with a good thumbnail and you get really far.
Don't make the game too long, since my game is pretty difficult people may lose interest if it's too long. People want to play other games so keep it short or else people might leave without rating.
Hope this helps! I will definitely check out and rate your game!
Fun game, well done! I'd bump up the brain hitboxes and reduce the spike sizes by just a few pixels, as I kept getting hit at places I shouldn't have been.
The escalation of difficulty was very steep, but the presentation was top-notch. The collision on spikes didn't feel right sometimes, so it's something you'd want to look at if you plan to release this game on steam (which I'd totally buy, by the way).
Cool concept, really hard puzzle. Art and music are good. Very nice.
The collision area for spikes felt inconsistent and the order of levels felt off, difficult levels were between easy levels. The concept is one I've seen before but it makes for some fun puzzles which this game certainly had. The art and music were wonderful. I had fun with what I played and all in all this was a very solid submission :)
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