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BitPham

114
Posts
6
Topics
13
Followers
6
Following
A member registered Jul 29, 2019 · View creator page →

Creator of

Recent community posts

The concept is so cool! I love the puzzle and the mysteriousness! My only complaint is the movement is slow. Great job!

I love how cute and cozy the game is! It is quite annoying when the mistakes in the file are right next to each other so it's almost impossible to react. It also gets repetitive quickly unfortunately so I really hope to see it expands with more tasks.

This is an incredibly fun concept! I also like the possibly not intended mechanic where if I hold a number with my mouse I could prevent that number from ticking down which opens some possibility for strategies. It would be so amazing if there were modifiers and more to spice the game up. I would really love to see this idea being expanded on in the future!

It's simple but it's so fun! The gameplay and art is really awesome. The main menu is also really creative!  One annoying thing for me is when the character automatically move after breaking the block, so I waste my digs a lot of the time. Great work!

Very fun game and cool interpretation of theme! Dash to kill and throwing the dropped swords is sooooo satisfying. I would love to see the game expands a bit more with more enemy types

This is a very polished game! The control was great the puzzles were great the concept is really creative. The learning curve is really smooth too. I had a lot of fun playing the game well done! I really wish there were more levels though 

Awesome and silly game love it!

Very fun and difficult game nice job!

Very fun concept and gameplay! I wish it would require to press a key instead of automatically activate the tile when you're on it but overall great work!

Nice little game! I wish there were more levels

Great game with great use of the countdown mechanics! The last puzzle was pretty challenging and satisfying to solve.

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Very fun and cute game! But there definitely should have been more variations to make finding the Zoopies more challenging. I really hope to see the game expands later on

Nice game and very creative!

I like it! Simple and relaxing game with an interesting take on the theme! I would love to see more levels and mechanics. I think there's a lot of puzzle ideas to explore

I experimented for a while to find strategies possible with the mechanics of the game and designed levels around those. There weren't a lot of strategies so it didn't take long to create the levels.

Very creative game with satisfying and challenging gameplay loop. Love it! Would be so so awesome if there were perfect timing mechanic

Very creative concept and fun simple game! Though challenger mode can be very annoyingly luck based sometimes.

I really enjoy playing the game very simple and fun!

Very nice game with well executed concept! I love the art and sfx too. I also like the addition of the knight and pawn.

 
Puzzles are a bit too easy imo. Some of them are very straightforward and doesn't utilize the tile breaking mechanic much.  Input buffer is also annoying but that's a minor issue. Great work nonetheless!

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Very simple goofy and fun game! I do wish there was more to the gameplay lots of potential 

Ig my game fit the theme perfectly :/

I know this is a joke but if this wins, idk what people were thinking anymore

i just destroyed the 69 ratings

ez

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Man it hasnt been a day and I already got 32 ratings :v sheesh
edit: 3 minutes later and already another one lel

Yea sorry
Im starting to lose interest in game dev and becoming lazier and lazier  ¯\_(ツ)_/¯

Congrats on releasing the game

It's really good for a game to be this polished in 48h. Even tho I doesnt find it related to the theme that much, it has beautiful pixel art and sounds and very challenging puzzles

This is my first ever puzzle game, and making hard and challenging puzzles is not really my jam, but I will sure try to get better

Seem like good tips, but you should also mention that more ratings doesn't mean more score.

Remember to tell people that the scores are the median of their total scores from ratings, so they shouldn't really r4r or keep trying to get more (I'm bad at English sorry)

It's a great game, cool mechanic where they both help each other and can't be separated. Visual is great, but you should learn more about lightning, post-processing, and many more things that can add juice to the game. You should also remember that the AK is squished and even if it's not, it actually doesn't really fit the art style (it's less of a pixel art and more of a high quality pic but lower resolution). Gravity is a bit too low and movement kinda slippery. In the end, learn more, make more games, and your game will be great.

It's a nice game with great pixel art. The idea is also cool but the game is currently very, very hard. You can barely live for 10 seconds. If you tune down the difficulty, your game deserve a 5 star fun. Also the ninja kinda blend in with the background, so I think making it white would be a better choice.

Overall, it's a nice game

It's hard to think of a hard level

It's a neat but hard game, nice job

Would appreciate if you can rate min

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Fun game and fits the theme. But the controls suck with the player almost going through objects

Overall, with some more experience, this game can be really great

Would appreciate if you can rate mine

The game is fun, cute players, great pixel art, and well designed levels. Great work!

Would love if you can play my game

Like Dani once said: orange juice bad, milk good

You know what they said: Don't fix a bug if it doesn't affect the game