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A jam submission

BOMB BUG!View game page

For the GMTK 2021 GameJam - Joining Together Cooking-Grenades and Blocking
Submitted by mvann, misc — 29 minutes, 13 seconds before the deadline
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BOMB BUG!'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#3493.9423.942
Fun#7583.4423.442
Overall#9663.4623.462
Presentation#19913.0003.000

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Cooking-Grenades and Blocking-Attacks: We joined together two not often combined mechanics.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

It's concept is so funny and cool!!

Submitted

Funny idea and clever mechanic you used there. I like level design and showing new ways of using you linked abilities :-)

Submitted

the game is fine, the core mechanic is a good idea but i think the levels could have been done better, some of them are just frustrating to fail. 

the music it's simple but reminds me of cockroaches and bugs so i think it fits very well

Submitted

the game is fine, the core mechanic is a good idea but i think the levels could have been done better, some of them are just frustrating to fail. 

the music it's simple but reminds me of cockroaches and bugs so i think it fits very well

Submitted

Pretty fun! Having to constantly remember to shed your old exoskeleton so you don't explode with it is quite interesting! It's quite hard to buy the muscle memory to do this in the beginning, but I'm a fan of double-edged sword mechanics like this!

Submitted

Great game, I like it!

I didn't expect the game to be that fun! The concept is really original, it is a great way to fit the theme!

The only thing that I would recommend: add WASD to your control scheme. Even if it was OK with the arrow, most people are used with WASD :)

Good job overall!

Submitted

Funny game. Really cool concept of mixing grenade cooking with timed invincibility. It was fun being able to launch myself in the air. I feel like many games these days are missing rocket jumping. :)

Submitted

It was a strange but fun combination of mechanics, really neat stuff

Submitted (1 edit)

Very well done! I love the combination  of the invincibility with the bomb bounce. Well done and good luck in the jam!!!!︎♋

Submitted

Very fun game. Some indication right before explosion would make it less frustating in some parts.

Submitted

Intersting and fun look on the theme and mechanic design.

Submitted

One of the best games I've tried so far, good work!

Submitted

Very cool idea, a bit rough on the edges for the physics (I end up glitched on the side of the ground multiple times) but it is really interesting and fun!

Submitted

I appreciate how weird this is. Controls like nothing I've played before, but is oddly intuitive. Nice!

Submitted

Wow @mvann and @misc you two did a great job there, very original idea and mechanic it was fun and interesting, I will come back to this later hoping to get some more interesting levels, the only thing I would say was missing are checkpoints, it was a little frustrating to restart when you have almost reached the end, also I think there should be a transition time when die say 1 - 2 seconds but overall its a fun game :D

Submitted

Very unique main mechanic! I must admit, a bit frustrating at times, but overall I had fun. I got a bit lost on one of the levels before I realized I could actually scale vertical walls by sticking to their side and timing my exoskeletons just right so that they keep launching me up. I think the usage of the main mechanic for that level really captures the two mechanics you joined together. Good job!

Submitted

Nice work! Really weird and unique mechanic with some great level design puzzles.

Submitted

the movement mechanic's a bit weird but still fun to try and play around with. sometimes i just found myself spamming the hell out of the spacebar just to see all the explosions happening, haha. i wasn't able to finish it but some of the puzzles were cool to solve :)

Submitted

I had a lot of fun playing this ! The levels were varied and introduce a lot of things to use the main mechanic. Really cool game !

Buuuuut, I really don't like the idea of having explosive bugs that could get in my house D:

Viewing comments 30 to 11 of 30 · Next page · Last page