Excellent work, I found that very entertaining.
YouTuber: Fellowplayer
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.405 | 4.405 |
90's | #2 | 4.857 | 4.857 |
Fun | #2 | 4.786 | 4.786 |
Most improved | #6 | 3.571 | 3.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
WOW what a game! This one is sick!! It's so polished and professional looking! You clearly have a rock-solid understanding of what made the Resident Evil games appealing, but also just what makes for a harrowing adventure, which BioCrisis is in its own right. I'll take notes!
Looked for people asking how it was made, didn't happen, amazed nobody asked! As such I was curious to know if you happened to have a business email/link to the artist? I found some members of your team on artstation but can't reach them there, I'd be quite curious to learn the process that went into the makings!
Hi! I'm not sure how to answer your questions, but I will try :) Game was made in unreal engine 4 from scratch during the game jam development period. Most of the game assets comes from 'free for the month' content packs from unreal engine marketplace. Backgrounds are captured in the editor and then composed in runtime with some interactive parts of the scene. Artists who worked on this project are my friends. Three week development process of this game was quite wild but we are very happy with the result and kinda overwhelmed with the response we got :) If you want to know more about the technical details or anything about the project you should be able to find me on 32-bit game jam discord, I'm lurking there as 'Krzysztof'.
Holy crap this is excellent.... And scary! Great job capturing classic RE vibes!
Very nice! As soon as I started the game a friend told me that Nemesis would soon appear and kill me xD Will you continue working with this game? :)
This could EASILY pass for a 1996 game! Congrats, very well made.
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