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A jam submission

Reaper RepeatView game page

Submitted by Vimlark (@vimlark), Drewpy, WhiteVault (@white_vault) — 2 hours, 21 minutes before the deadline
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Reaper Repeat's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#84.2944.294
Topic#84.3564.356
WOWIE!#104.2474.247
Sound#154.1394.139
Visuals#164.5674.567
Creativity#1123.8813.881
Simplicity#1404.0264.026

Ranked from 194 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Music was created for the game.

Credits
Vimlark, WhiteVault, and Drewpy

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Comments

Viewing comments 60 to 41 of 114 · Next page · Previous page · First page · Last page
Submitted

Nice game, had a lot of fun playing! Could you play and rate my game too

The amount of charm, polish, and clarity in a game made in such a short time is insane. I appreciate the fact the it can be played casually with no real punishment for death, but for those who want a challenge they can choose to beat the levels in as few deaths as possible.

nice game, good concept i like the take on the subject of the jam, maybe there could be a consequence for dying though

Submitted

Great feel to it,
It's like "Lemmings" under social distancing protocol.

Submitted

Great game. Amazing graphics.

I think the concept of having different benefits depends on how you die is cool.

A low jump would add a lot for me.

Good job!

Submitted

Very well polished game, short and sweet! Glad to see someone did the "use your dead bodies as platforms" but instead take the concept further and have different ways of dying!

Submitted

This game’s pretty hard :/ Like the art, sounds, and music though :) Also nice game mechanic!

Submitted

Impressive art! Very polished game, impressive for a 72 hour game jam. Not the most creative take on the topic, but fortunately there is new mechanics added each time :)

Submitted

A nice puzzle-platformer. I like how you incorporated different effects depending on what killed you. really leaning into the theme while building on existing ideas. The design of the game also intuitively lends the player to dying to see what effect something might have, making it feel clean and nice. The extra challenge of golden ghosts is also fun to figure out. Good job!

Submitted

I really like the artstyle and music. Got the topic on point.
Made a similar game in the last jam,...and now I see how it could have been with more experience xD

I liked the difficulty too. Hard enough to be fun but not too hard to frustrate me...I usually stop playing when I can't figure something out after a few tries in a jam^^

Submitted

Wow! Art is nice and it is Actually FUN! I finished all levels...and i won't lie, i died a lot ! You get a lot of WOWIE my friend , a lot

Submitted(+1)

Wonderful level of polish for a 3 day game! Easy to grasp mechanics + great movement + great music + great visuals... This looks to be the dream team of devs afterall :P

Submitted(+1)

Love the visuals and sound, the variation of the jump sound is a nice touch.  I've seen a couple of the you spawn a block/platform when you die so I was happily surprised when new mechanics kept being introduced.  The golden ghosts keep the gameplay engaging even once you already beat it.  Overall  polished and really fun!

Submitted(+1)

Amazing work! I loved you you managed to capture the feeling of puzzle solving that you get from playing Portal without being given a tutorial, and it worked really well with this title. The visuals were great, and I loved the soundtrack.

Submitted

the main mechanic is great when combined with other thing, but the only thing I really disliked was that the ark of the jump was a little too fast.

The gameplay loop is really fun if not kinda challenging. Looking forward to the devlog!

Submitted

Wonderful take on this simple mechanic! 

Submitted

Wonderful take on this simple mechanic! 

Submitted

Great feel!

Viewing comments 60 to 41 of 114 · Next page · Previous page · First page · Last page