cool
Submitted
Running out of JuiceCriteria | Rank | Score* | Raw Score |
Theme | #10 | 4.385 | 4.385 |
Game Design | #115 | 3.846 | 3.846 |
Overall | #142 | 3.705 | 3.705 |
Innovation | #160 | 3.692 | 3.692 |
Fun | #284 | 3.538 | 3.538 |
Audio | #285 | 3.385 | 3.385 |
Graphics | #546 | 3.385 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The closer the players are, the stronger they become
Did you write all the code yourself and made all the assets from scratch?
I wrote all of the code myself, and the art was (almost) all made from scratch by me.
I downloaded most of the audio from freesound.org
Hey there,
Really cool game you got here, nice visuals and narrations.
It just feel a little too constraint that both player needs to be near each other and the movement is really fast. would suggest like the other character will move slowly towards you when not selected.
Cheers!!!!
Very good game. Only control feel very slip, everything else is fine, excelent job.
A sugestion, don't put white text on a gray background without a contour or some shadow behind, to make some constract.
Cool idea! The main mechanic was unique and fits the theme well. The player movement also felt really snappy (in a good way). Something I would've liked a lot would be some way for the other character to follow you so you don't have to constantly switch between them, but the switching was quick and easy.
I liked the hit countdown over the robots heads and the controls were really smooth. I wish I had someone here to play the other character. I wonder if you plugged in a second keyboard if it could be multiplayer?
Very nice cutscene, explaining the game mechanics and the story at the same time. I UI is really well made and indicates everything the player needs to know.
I liked this game only thing I want is a better character movment . Good Job !
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