Can we use asset alternatives to built-in engine features? Like Unity has VFX graph but I want to use Amplify Shader Editor instead, even though the latter is an asset. Or GPU Instancer (asset) instead of Unity's built-in GPU instancing.
I think so. It doesn't say different from what. So technically, you could make a game about using telescopes on one planet to study another planet, without anyone leaving their own planets, and it would still involve two planets different from each other, so it should count. Just putting a human on Mars would also fit the theme, but the weirder the way you use the theme, the more different the game can be from other games in the jam, which I guess counts as creativity.
I've made one game for another jam, and the theme had to do with going from one place to another. When I played some of the games myself, two of the ones I liked the most involved staying in one place while other things went from one place to another. So definitely do play with the theme.
I'm pretty new to itch.io as well but I have a suspicion that if you update your game now with a new file that file will be viewed by AngrySmile (I'm guessing it sends him the page and not just the file). I believe AngrySmile mentioned somewhere that there will be 48 hours to bug fix if there are bugs so I would assume you can.
Este concurso está terminado. GameJam # 4 ha comenzado. https://itch.io/jam/beginners-circle-jam-4
well i know the answer gonna be no but i want to make a 2D game with pixel art and i dont know how to make pixel art so can i download some free sprites from the the internet or can i watch youtube tutorials if im stuck in anything becuase this is my first game jam ever and i have started game development for like 2 or 3 months now so im kinda strugling here ill be happy for your reply thnx