Surprisingly, I think this is the first free running platformer I can remember playing where the jump options are only left and right. It makes for a good challenge. Thanks for your submission!
Gray Hato
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Lofi with retro console graphics is a great aesthetic! For the UI scaling issues, you might be able to fix it (without violating gamejam rules) by going into the Edit Game tab under your dashboard and turning on "Full Screen Button" and "Allow Scroll Tabs." One of those may help. If that doesn't, try increasing and decreasing the window size to see if it will force the UI.
Thank you for playing and thank you for the feedback! Originally it was auto charge. If I do anything with the game in the future, It will most likely go back to auto charge. It felt too passive So I decided I would make the spell charge weaker when you weren't in the right area but didn't have time to implement it in the end as other responsibilities got in the way
The graphics and music work well together. It's really cute! This could turn into a really fun puzzle platformer I bet. I also like the tips flowing by in the background, nice touch. I had the 2nd checkpoint 2nd jump issue as some others had. Since you're using Godot, you may want into "physics delta."
I will link a question with an explanation below:
(This may be a bit out of date.)
https://www.reddit.com/r/godot/comments/isl1yn/comment/g58kyo2/