Well made game! I included it in my compilation video series of all of the GBJam 5 games, if you'd like to take a look :)
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Tally Castle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Gameplay | #14 | 4.000 | 4.000 |
Gameboy Feel | #62 | 3.913 | 3.913 |
Overall | #63 | 3.565 | 3.565 |
Sound | #80 | 3.304 | 3.304 |
Graphics | #158 | 3.043 | 3.043 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'd love to see something like this with some more complex maths but love the concept and the game!
Way to create a math game that wasn't just Number Munchers!
I feel like this could have been taken a little further thematically by having the numbers on monsters or something, but the clarity of the naked numbers is nice too, so...
I'm particularly fond of level 14, it's very elegant.
Loved it. This would have been up there with Oregon Trail back in middle school in the computer lab (I'm dating myself a little). I was impressed with how it ramped up as well. Just as I was about to think "this is too repetitive" you throw in other operators and order of operations. My only suggestion is maybe have some sort of life/health that is lost when you get it wrong. To discourage brute forcing it until you get it right. If you were to take it further it would be interesting to have an attack mechanic to pickup the numbers. Lend itself to the dungeon/castle theme. You could then expand to other subjects, like spelling. The level would have a riddle or sentence with a blank and you'd have to solve it by spelling the word out of a bunch of letters. Great job.
I'm not much of a math personn, but i had a lot of fun going through this anyway. I could easily see this concept become a hit as an app for smartphone.
Its a simple premise, but your puzzles are really excellently designed. The introduction of new mechanics and the ways they are combined is really professional. Great job!
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