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Keys and Cowls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Gameplay | #70 | 3.375 | 3.375 |
Gameboy Feel | #177 | 3.000 | 3.000 |
Graphics | #198 | 2.750 | 2.750 |
Overall | #200 | 2.641 | 2.641 |
Sound | #296 | 1.438 | 1.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I also included this game in an article of my favorites here!
Huh. My highest score was in Gameboy Feel, even though I used a CGA palate...
Thanks for all the kind words everyone!
The difficulty was definitely intended, but a couple parts, like the collision box on the lava/fire could be less so. I have an update with sound, music and a bunch more levels that I plan on uploading once the voting period is over.
Love the graphics! The gameplay is very hard but satisfactory when you complete a level!
Nice entry! It's quite tough and the hitbox is a bit unforgiving, but it's a cool mechanic and the puzzles are solidly designed. Some simple audio definitely would've made it better; if you're doing any post-jam updates hopefully you'll have time to add some.
I got to the exit in the kitchen level, but then it froze there. Is that the end, or was that a bug?
Sweet jesus is this tough! I think there is a great concept here though. Nice job!
It didn't call me at first, but man, I really enjoyed the difficulty!
Really lovely game! I included it in my compilation video series of all of the GBJam 5 games, if you'd like to take a look :)
The color scheme reminds more to old CGA computers rather than Game Boy but that's ok. Good concept and mechanics but some levels are way too hardcore. It's on the good way.
Throwing keys, interesting idea indeed ^^
I really liked this one. The monks are awsome and the puzzles with the throwing of the keys are really fresh. Great work!
I miss the sound but good work overall :)
I added a couple more levels today.
This is the last update I'll be able to make before the contest ends. Sadly no sound, but the game has an ending now!