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A jam submission

Let Them FarmView game page

Let villagers do the hard work, let them change into knights and place rewards for pillagers heads!
Submitted by Phyro — 35 minutes, 42 seconds before the deadline
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Let Them Farm's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#8303.6563.656
Fun#8683.3133.313
Overall#9373.3753.375
Originality#14523.3443.344

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Let Them Farm, the player has no way to control unit directly, so he must use indirect controls, such as setting a reward in gold for another unit getting killed, or the construction of buildings that allows units to change class, when they desire.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

Lots of potential here, I like the reward system. The game feels chaotic, so I think it fits well to the theme of the jam.

Developer(+1)

Thanks for the sincere opinion! Will try to live up to the potential :)

Submitted(+1)

The idea of and idle-clicker farming game is something I definately want to see as a full game! This is a superb idea! And a great platform to extend on! Good work! :)

Developer

Thanks, nice to know there ir a niche to it!  Will try to live up to the hype :B

(+1)

Amazing base, I love the simple struggle between balancing farm lands and knights. I wish it was a little easier to make post bounties I often found myself misclicking. I could see tons of ways to expand this as well!

Developer

The bounty system will be reviwed and I cutted out some things like more clases and buildings, and other things such as natural disasters and stuff. Thanks for your input <3 

Submitted(+1)

Hey! I loved this game. I had so much fun. My village was totally out of control hahah

Submitted(+1)

A great idea and well implemented, would love to see some extra control put in, like applying a minimum bounty on top of all existing bounties or getting feedback from knights if I insulted them with a low bounty. Or making chasing brigands about the map to increase their bounty easier by tying the increase to the scroll wheel so I just need to click on them once.

Would love to see this expanded upon, great foundation.

Developer

I plan to expand it after jam period to have some things I cutted out from this version. I know I must revisit the bounty system and I plan to review the camera work too. Make a bigger map and some sort of fog of war kinda thing. Thanks for the critics and the sincere opinion :`)

(+2)

A lot of potential, so it is really frustrating when small things get in the way of the fun.
I've tried a lot  to make further in the game, but without being able to pause or set the bounties more reliable, my knights just get killed faster than I could bounty.
Some other minors problems, like feedback that make sure that my actions were being acknowledge by the game, or being able to understand  bounties price and to be sure that the bounty was set.

Developer

Yeah, I felt it too while I was making it. The potential and the downfall, lol. But it was too late when that happened. I really could have done the bounties different or I could have done somethings with the camera, maybe making it follow the selected unit to stabilize the bounty view. I plan to come back to this idea after the jam period to, maybe, make it to my final vision, inspired by Majesty. Thanks for the sincere feedback, I really it 

(+1)

Awesome fun! I totally broke the game, but it was completely out of control at the end, as it should have been I suppose. Great job!

Developer

Thanks! The out of control is definitely intentional by the time playing lol

(+1)

Love the idea ! Really fun !

(Tutorial might be too long and intrusive but that's all)

Developer

Yeah, it was a little too complex to not explaint it. Maybe I could have done an in game tutorial, but it would cost a great deal of time

Thank for the sincere feddback :)

(+1)

Had a lot of fun playing it

Developer(+1)

Awesome to hear it!

Submitted(+1)

Amazing Artwork! 

Developer

Thanks! It was my first game 100% my work of art and I'm really proud of it :)

Submitted(+1)

Super Fun and Really Cute!   One suggestion, when you are adding bounty have the bounty window appear and stay in the center of the screen.  It was difficult to add bounty while the unit was moving.

Developer(+1)

Yeah, when I thought about it it was already too late lol

But many thanks for pointing it out!

Developer

Hello, fellow gaming friends :3
I'm really really happy with all the learning I've got with this one! I was afraid of working alone for the first time in a Jam, mainly because I'm no artist, but I had to try it. I think my main goal is already beaten. 

I'm even happier for having you here, taking your precious time to play, rate and read this comment. You've made someone happy today, sir/miss, giving 1* or 5*, what matters is that you are here <3

Have a good day and a nice life, stranger.

(+1)

This is very cute! I didnt realize I spent so much time on it lol. Would do great for a lil mobile game.

Developer

Thank you very much for playing it! It's not in the intended state but I spent more time playing it than I think I would too lol. Will build for Android later to see how it goes.