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Vhalenn

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A member registered Sep 29, 2019 · View creator page →

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No sorry I am already super busy with my solo-game project!

I have 8 years experience of using Unity & only one on Unreal. In Unreal 5 I am not even sure it is possible to export a webGL game, it is for much bigger games, not really suiting for solo-devs I feel, so much more crashes, coding in C++ is risky for a jam if we don't know exactly what we are doing.

I never played Pikmin sadly but for sure it was present in my mind when I was crafting this tiny world!

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The mood of the game is so cool !

Idée super originale ! Avec du son et des décors ça pourrait être encore mieux !

Idée super originale ! Avec du son et des décors ça pourrait être encore mieux !

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Superbe idée, concept très simple qui marche super bien ! Ca m'a rappelé les excellent niveaux cerises de super mario 3d world !

Thank you a lot :)

This is so good ! Amazing concept !

Took few tries to understand the game and controls. It has a cool potential with better feedbacks (juice) !

Love the idea ! Really fun !

(Tutorial might be too long and intrusive but that's all)

Thank you I understand better just knowing that the Hull is the most critical point ! Continue making games like this :)

The games seems very interesting about energy managment, but I just don't understand what I am supposed to do, we have to run to each computers to refill their batteries ? The ennemy counter just stay at 0 and after 4 minutes it goes to 12 and game is lost.

I'll rate the game later when I understand it ! :)