Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

A lot of potential, so it is really frustrating when small things get in the way of the fun.
I've tried a lot  to make further in the game, but without being able to pause or set the bounties more reliable, my knights just get killed faster than I could bounty.
Some other minors problems, like feedback that make sure that my actions were being acknowledge by the game, or being able to understand  bounties price and to be sure that the bounty was set.

Yeah, I felt it too while I was making it. The potential and the downfall, lol. But it was too late when that happened. I really could have done the bounties different or I could have done somethings with the camera, maybe making it follow the selected unit to stabilize the bounty view. I plan to come back to this idea after the jam period to, maybe, make it to my final vision, inspired by Majesty. Thanks for the sincere feedback, I really it