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MuteStream

16
Posts
2
Following
A member registered Jul 14, 2020

Recent community posts

This was enjoyable, although I admit I gave up when I got to the grapple. I'm usually not up for puzzle games but I did give it a shot! Music is top-notch though, although that's a given (for some reason I feel somewhere there's a mystery to be solved just because of the musical atmosphere).

I do have a gripe with the download having too high resolution so I had to ALT+F4. My little bucket of tubes is not advanced enough for Unity standard settings.

Cheers!

/Kris

Managed for about 30 seconds. The 3 sure mess you up. Interesting but hard to see as a full game. Chaotic nonetheless.

Really fun! Good humour and interesting choice of "defects". I'd play it more... With a lightgun?

Interesting. Have potential to be a fun puzzle game. It crashed on me a few times though, so I'm not sure if it get harder. Felt very simple.

First of the music and intro sounds effects drove me kinda crazy. Other than that, well... If you've started to lose you will probably lose... Had to play it a few times over to get the hand of it (but it still felt a bit random...)

That was a neat little experience. Fun but a bit simple. I was expecting it to get even harder.

Awesome fun! I totally broke the game, but it was completely out of control at the end, as it should have been I suppose. Great job!

I admit I don't get it fully, but I do get the point and it is very interesting. With a 300 page manual perhaps a scrub like me can play it too! I look forward to it =)

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Feel I've played something like this before. Manged 246 seconds first try. Yay me? Micromanaging is fun, at times =)

Don't wanna be that guy, but I happen to be big into music... And... Well when you say timing, you certainly don't mean av even rhythm unless you go 3/5 to 2/5 to 7/8 to a random 4/4... How do I know when the character will jump if I don't sit and calibrate several times before even trying?

Took 612 seconds... Hah... I suck xD I liked it though. Neat little game. It took awhile to get used to the controls but after that it just took patience and rhythm

Simple and clean, though I found no way to go back form the controls screen and having to click the mouse to start again wasted milliseconds I did not have...

You speak words me no can understand. My Toshiba laptop from 2013 with a stuttering Chrome is best gaming system ever!
Jokes aside, I've played it now as is and if the controls were on point I'd be more than glad to play more, so I'll wait until I can get the download to run and then try it out again. I'm on my way to rate it (need to rate 20 more games first... *sigh*).

Expecting more awesomeness from you, bud =)

You're welcome, always glad to see you being creative ;)

I'm on my regular Chrome browser, so that might have been the issue? I'll try download it and see if it's the same.

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A bit of a waiting game for two minutes and then all went to hell, heh. Meteoroids as if inside a computer I guess?

That was a neat one! Aside from the controls I feel it =D Reminds me of ye olde Ys games, both in sound and feel (especially music, though it did have a slight Keiichi Okabe feel). If you would ever make it a full game I'd play it (if you fix the input lag). It was a bit tricky to get how to beat it, took me about 30 tries before I started to figure it out (I got the hint too late though). Overall it felt like I was playing Salt and Sanctuary in the late 80's.

Also, at this rate I hope more people find you to make VGM. Thought I'd get tired of a single track but you really made it work with keeping it varying, even though there were a lack of Evil Bagpipes.