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A jam submission

Eats your soul, you have no controlView game page

Platform, Parkour, 2D, Explore, Mystery
Submitted by Buzdi, Vulpes (@VulpesFlos)
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Eats your soul, you have no control's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14253.3563.356
Presentation#19813.0443.044
Overall#24352.7562.756
Fun#31232.4002.400

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The ghost takes control over the player

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+2)

Cool concept! The physics felt a bit off (jumping was super high, but not very far, dragging the logs was difficult), but the puzzle platformer elements were cool and the ghost was a fun twist!

Developer(+1)

Yeah right after the voting phase, we are fixing this. Thank you for your feedback. :)

Submitted

No problem! We'd love your feedback on our game as well. SpaceBus

Submitted(+2)

Nice art and mechanics! However, I got directly killed twice upon entering level 5. (Then I gave up)

Developer (1 edit)

Thank you for trying the game! It is ment to kill you instantly, because the correct direction is left, the voice is just joking with you.

Submitted

Ah, I was probably still holding right from playing the level before and so I got no chance of stopping nor hearing the voice.

(+2)

So I won without the ghost taking over me :D I think this was a really good idea, however the jumping felt really awkward because there was no momentum compared to the distance the player could jump. I would like to see this polished. The ghost was really scary

Developer(+1)

Yeah right after voting is over, first thing we're going to fix is the jumping ;D. Thanks for the feedback!

(+1)

Jumping and hitbox detection is a little bit unforgiving but its good for the short development time. Alot of art content here :)

Submitted(+1)

Jumping could be more forgiving, and I wasn't able to do anything useful once I got possessed. However, I really love the idea, and the art is nice.

Submitted(+1)

Couldn't get used to the jumping, but other than that it was pretty fun.

Submitted(+2)

Didn't load for me but the screenshots look nice

Developer

I'm sorry to hear that, but thank you!

Submitted(+1)

reminded me of the classic prince of Persia, Good one ! 

Developer

Havent played it, maybe I should. :D

Submitted (1 edit) (+1)

I love the concept and it really fits with the theme but the game is way too hard to play, maybe its because Im using a track pad but its impossible to move any of the logs fast enough when the ghost gets you, I will try again with a mouse and see if I can get further. But the visuals and concept are great. Tried it with a mouse and it works great

Submitted(+1)

oh also the voice was creepy af, I loved it haha

Developer

I recorded it :D  After doing it my throat was hurting like I swallowed a bunch of broken glass xd

Submitted(+1)

Really interesting mechanics. I don't envy you having to make that AI in such a short amount of time, even though it ended up working really well. It was really challenging and I enjoyed it. The sound design was really nice as well. The only improvement I have would be to make the obstacles a little bit shorter, as jumping over them was rather difficult.

Submitted(+2)

Cool concept and art. I find the sound design entertaining. The game was too hard for me, I barely make it  to 3rd level on each side :D

Submitted(+1)

Nice concept. A little frustrating to play. The jumps seem to barely make it. There is a bug i think on the third screen where you get stuck at the rightmost part of the screen so you are caught instantly. Also you seem to be using physics to control the objects so you cant move them if the player is on top of them when they get taken over.

Developer

Thank you for your feedback! You know how it is when you work too much on a game - you play it too much and in the end it's too easy and not as entertaining to you, so you make it harder. The bug that you are saying isn't a bug it's a nut that stuns you, maybe we shoud have made it more obvious that you are stunned by a nut.

Submitted

it was the instant the screen changed so I guess I didn't even have a chance to know why it happened. And then my body got taken over.

(+1)

Me: "NOT THE NUTS!"

neat concept

(+1)

Interesting concept. Cool mechanics and drawing. Amaizing name of the game.

Submitted(+1)

An interesting take on the theme. The jumping felt a little stuff, and at one point, I died right when I entered a room, but I liked the sound design and presentation. Well done!

Developer

Thank you for your feedback! Yes quite not much time for good level design ;)

Submitted(+1)

Interesting concept! Maybe make the player jump forward a little more but overall very original game! It would be cool if you rated my game as well!

Developer

Thank you for your feedback! I was worried for the jump (that players will find it strange), but I forgot to smoothen it.