Haha no worries. Great UI. Nice job on the tools jam!
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maybe I'll update the page more then with a better description. But the idea is to be a parasite and drain health from the other cells. If you are not tethered you take damage. Credits are on the itch page. And currently there is no way to get back to there main menu without refreshing, but the same info is on the itch page below the game.
Would love to hear more about your issue. I've had it tested on ubuntu I believe and it worked, but for some reason sound was having an issue running it from the itch launcher. If you run it outside of the itch launcher from command line it works as expected.
Hmm. I feel like a room people are getting stuck on it the switches and spikes.
The switches is more just a lack of telling the player when things are good to go. Meaning you need to toggle each switch once and then the pressure plates. Once everything is in the on position the doors open. But i don't make it very clear when things are in the correct position.
As for the spikes. SPOILER - Its that a spike that just went up will never go up in the next round. So you sort of just have to keep moving.
The initial screen that asks what resolution I want sort of just sets the max resolution and then the game scales to a point that i cant interact with most of it. I would suggest just having a normal selection.
Nice job! Great stuff for a first game jam. The controls as a little weird but easy to use. The E move seems a little powerful without a range limit on it. Also the enemies should prob react to you once they get damaged.
Initially the graphics are a bit confusing because i cant tell where a hallway is. I had a bug in one room where after talking to someone and killing them they did not disappear. So i was stuck talking to them over and over until i lost.