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Crychair

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A member registered Aug 06, 2015 · View creator page →

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The 100 cost unit seems a little over powered imo. It takes down the tower so fast.

Agreed

what is BRABO?

I didn't make it very clear. Put each switch facing right and then get the mummies to press the red pads and move on :)

Hmm. I feel like a room people are getting stuck on it the switches and spikes. 

The switches is more just a lack of telling the player when things are good to go. Meaning you need to toggle each switch once and then the pressure plates. Once everything is in the on position the doors open. But i don't make it very clear when things are in the correct position.


As for the spikes. SPOILER - Its that a spike that just went up will never go up in the next round.  So you sort of just have to keep moving.

Hmm what ever the default is. When i entered i got the torch and nothing really lit up. did i need to be "using" the torch?

Thank you! I wanted it to be hard, but maybe after playing it so many times i got better at it haha. 

I had the torch! The room did not light up.

The initial screen that asks what resolution I want sort of just sets the max resolution and then the game scales to a point that i cant interact with most of it. I would suggest just having a normal selection.

Had some issues with lighting once inside the sphynx where I couldn't see anything :/

Very hard to control the character. Feels very floaty. Nice setup though.

Great stuff. The last few stumped me for a bit.

Nice job! Great stuff for a first game jam. The controls as a little weird but easy to use. The E move seems a little powerful without a range limit on it. Also the enemies should prob react to you once they get damaged.

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Nice job. Neat idea. Intro is a bit much for me. The enemies can also push me out of the level!

Thank you! There is a bit of a trick to it. That i don't want to give away.

its semi-random, but there is a sort of trick to get through.

it ended up not really turning out that way i guess. As for the spike traps there is a pattern but its a bit of a trick. I don't want to spoil it too much haha.

Credit back button is broken! Add a replay button on death!

i did not die yet :)

Neat concept. Got stuck later on though. Didn't get to see this thing take off into space haha.

Initially the graphics are a bit confusing because i cant tell where a hallway is. I had a bug in one room where after talking to someone and killing them they did not disappear. So i was stuck talking to them over and over until i lost.

Stage1 closed the blue doors before i was inside :/

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it is not my game. Im just letting you know. When not in full screen you cannot see the pattern to match. So that seems like a webGL issue.

id suggest making a webGL version of the game. More people will play it!

I think you are not understanding the game. I had no issues with controls.  There are off-beats in there.

Game need a Reset on Game Over!

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Neat game. A little annoying I only get 1 life but then have to watch a 30 second boat ride...

Missing some instructions and maybe a level reset? Had to restart the entire game after dying.

Can't get the webGL build to run. Will try again later.

Thanks!

Neat idea. A little hard to understand what does what at first. Might have broke it? Game has stopped at 5089.

Great art! I found it a little hard to actually hit all the enemies at once, because they flew out of the screen too often. (Maybe im just slow)

Just FYI on larger format monitors you cannot see the (Y) to apply changes on the options screen. So it took me about 5 min to get a size i could play on.  Consider making it windowed by default! Continue shows up even though i've never played? D-Pad doesn't work.

Wasn't for another game jam? Or maybe something very similar?

I think its a fairly easy game. Level 10 is the final level. So checkpoints would have made the game even easier.

Thank you!

Yea. In hindsight i made it too hard. thanks for playing!

Same. Why is level 2 blocked off!

Neat idea but i think there needs to be an end point on the levels. Because of the pathfinding there is no incentive for me to even leave the spot i'm at. Making it to easy in my opinion.

you mean the MACE! of MACE MADNESS!!!!!!!

Most likely needed to add the chain, but time was of the essence. Thanks!

thanks so much