Play game
Project Unrest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #41 | 2.401 | 3.500 |
Enjoyment | #42 | 1.886 | 2.750 |
Overall | #44 | 1.886 | 2.750 |
Presentation | #45 | 1.886 | 2.750 |
Use of the Limitation | #50 | 1.372 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
QQwQQ(Kirill)-Programming, Shamich(Ilia)-Art,Design
Software used
Unity,Visual Studio,Photoshop,Aseprite, Windows 10
Cookies eaten
Too many(40)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Although I do not see the limitation, this is a great strategic game! It took me a while to understand the mechanics of it and I believe to make it harder would have been a good idea, to make it last longer for the player to play more with the concepts of cities under siege. Altogether a great game !
The initial screen that asks what resolution I want sort of just sets the max resolution and then the game scales to a point that i cant interact with most of it. I would suggest just having a normal selection.
Thank you for your comment.Yes, We know about this problem but we didn't have time to fix it, in next games we will solve it.
I like the idea, i wanted to make a strategy game for this jam too but i ended up making a bullet storm. Sadly I had no idea what to do in this game. Making an in depth strategy game in 3 days is no easy task. Next jam if you want to make a strategy game, I recommend making it simple and work on polish. I appreciate the effort, I wouldve never made any thing remotely close to a strategy game in 3 days.
Thanks for your feedback. Actually we were interested will we manage to do something like that in such a short period. Anyway we really appreciate your comment!