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Zaplee

39
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3
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A member registered May 27, 2020 · View creator page →

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Really cool! Reminded me of the papa's pizzeria games, pretty polished too. Only a few bugs with the music, but that's it.

Visuals are really really cool, art style is super cool. Could really use some more gameplay, or perhaps animations. The art and storytelling is where this excels.

Some controls would be good, I figured kinda what to do, but was still pretty unsure. Cool concept tho. Perhaps make the stomach move a bit faster, and make the heart and brain die slower. Maybe it's simply a skill issue but I can't get past around 20 seconds.

The art is pretty good for someone who has never really done art before, a good thing to keep in mind with pixel art is to keep a consistent resolution. This is most notable with the little cat for me, it's pixels are bigger than the other pixels in the scene, making it look iffy compared to the other art. Nonetheless, for a first time game developing this is pretty good!

Thanks for playing!

Thanks! And yeah, I may have gotten a small headache from the screen shake after playtesting for like 3 hours, so you might be on to something.

Thank you so much! I'm really glad you liked it!

Thank you! Also, yo english is better than like half the people I know.

Thanks for playing!

I agree, I used an exponential algorithm instead of designing the waves myself to save time. I'm glad you had fun playing!

For a first game, this is really fun. Very simple but had me invested for quite a while. The mechanic is so simple, it didn't even need a tutorial. Graphics and sound were also very minimalist, adding to the simplicity. One bug is that one of the boxes kept on floating away, pretty sure it was just an unchecked lock position box tho. Overall very fun game for being developed in 2 days.

Thank you! I’m glad you liked it!

I agree, a short description or name of the upgrade would've been great. Thanks for playing!

Thank you! I'm glad you enjoyed it!

This game wasn't very chaotic (except the last level), but I still really liked it. It wasn't just some basic platformer, which I'm getting very tired of seeing. It had a cool mechanic that I don't see a lot. It was also pretty satisfying when the timing worked out. Overall, I think this is a fun game that could be easily expanded upon to make it better. Also, cute love stories have the largest reach when it comes to audience, so you could make a banger.

Very chaotic, a bit too fast for me. I could only get the armor done within the time limit. Very cool concept, kinda like overcooked but with armor and swords (that'd be sick ngl). Some sound effects would be cool, and perhaps a single button to swap between hands. Overall, a very cool concept, and pretty good game for only being made in 2 days.

Pretty chaotic, and I don't really know how the letters blowin up mechanic works. Some tutorial or visualization would help. Still very chaotic (which fits the theme) and I couldn't keep up with the stack of letters. Your comment is right, with all of those features, this would be a pretty fun game.

(1 edit)

Before you upload your game, you have to zip the whole build folder, then upload it so unity can access all of its data and assets. Then the player runs the .exe file, the .exe file sadly doesn't work on its on. Don't worry, I think all of us have done this when we were learning how to develop. I often still leave like 3 hours before submission for solely building the game, I still don't know the most effective way.

Edit: You got it

This was actually a pretty calm experience. The nice music combined with the gentle swooshes of the asteroids made it relaxing. I really liked it, and the ending made me laugh (as well as implement the special object beautifully).

Very chaotic, simple game. Also very hard (my highscore is like 4). I like the music and setting of the game. Some sound effects would be cool, and perhaps some different types of projectiles. Pretty fun game for being made in only 2 days.

I like the strategy game aspect, as well as the randomness to it. The mechanics are simple and pretty easy to understand. Perhaps some descriptions of the units would helps, although I figured out most of them just by playing. One flaw is that the UI doesn't fully go away once the round starts, but I'm sure that's just an easily fixable resolution problem. Overall fun and unique for a game made in 2 days.

Made me chuckle and was a pretty neat concept. Use of limitation was perfect. Very fun game for a game jam!

Good concept, art and visual feedback would be nice, i didnt really know what to do or what was happening. Good game for a game jam tho.

Very twitchy and fun, the concept is cool and i like the art. A really good game for a 72 hour game jam.

I liked the fast gameplay and I could totally see this being a fun speedrunning game. Graphics were cool and there are so many levels for a game jam. Very fun game!

This is my new favorite game in this jam! I like the gameplay because I really like rhythm games and it uses the limitation so well. Could use some graphics because even without graphics it's awesome. Really cool game! 

I like the gameplay and the graphics are cool as well. if you added an energy/mana component it could become a cool puzzler. I also like the concept of gods vs robots, I especially like that idea because in my game you control the robot side!

I like the idea, i wanted to make a strategy game for this jam too but i ended up making a bullet storm. Sadly I had no idea what to do in this game. Making an in depth strategy game in 3 days is no easy task. Next jam if you want to make a strategy game, I recommend making it simple and work on polish. I appreciate the effort, I wouldve never made any thing remotely close to a strategy game in 3 days.

Karlson 2D: Origin story

Excellent game, cool combat, cool platforming, juicy death effects, what more could ya need?

Cool concept that I didn't quite understand, audio feedback was great and music fit the game.

Love the antagonist, I like the puzzle aspect, the boss battle was clever and took me more time than it should've to figure out. I love the music too much and it fits the game perfectly. Still can't figure out how it relates to the trust no one theme though. Epic game, polish it up, make cool boss battles and clever puzzles, and I'd probably buy it for the music alone.

Good game, had good platforming, an enemy that jump scared me, and it fit the theme, what more could ya need?

Absolutely love it, the atmosphere had me at the edge of my seat, the sounds were awesome, but I did get a little confused on where to go at one part. Other than that I thought the game was awesome.

Visuals are awesome, I love the music, it fits the theme, gameplay is fun, could use a few more bullets for my taste, awesome game.

Interesting concept, I had fun playing it aswell, only thing is that you could make it more apparent that someone spoke, it was a little hard to remember to look at the text to see what to do. Fun game none the less.

I like it a lot, fits the theme quite well, visuals and audio was good, the only thing is that I was unsure how to move for the first 30 seconds or so, other than that it was awesome!

Quite difficult, I like it.