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connecTrain's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #70 | 4.069 | 4.069 |
| Theme | #182 | 3.828 | 3.828 |
| Music | #188 | 3.276 | 3.276 |
| Sound | #281 | 2.897 | 2.897 |
| Overall | #330 | 3.069 | 3.069 |
| Story | #376 | 2.103 | 2.103 |
| Mechanics | #393 | 2.793 | 2.793 |
| Fun | #447 | 2.552 | 2.552 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Kenney & Freesound.org
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Comments
Very cozy game. Well done!
I love the aesthetic of the train itself
Fun game. Thanks for making it.
Really cute
at first I thought it was just a simple cargo matching game, then I realized I can zoom out and check the railway directions. The game is actually larger than I initially thought, pretty neat and relaxing to play. The problem I run into was sometimes the HUD would overlap into one another when I zoom out. Other than that I had a good time with this one :)
Quite impressive in scope. :)
Cozy music and graphics. I like it.
to me a lil bit to understand you could turn switches to change tracks, but even without the mechanic the idea of making the correct train layout to send to customers is really fun, and i really loved the cozy nature of the game with bright visuals and comfy music! as others said it is a lil buggy, but thats okay
great job!!
Like others mentioned, the UIs are overlapping and its a little bit buggy like the train will derail but tbh it was funny to see how the trains going to somewhere it shouldn't lol. Really like the camera smooth movement tho and the environment looks nice and detailed. Just one more thing which is the Unity default scene (the blue and grey background) is breaking the immersion. It would be great if u add a skybox that will definitely help with that issue. The UI does need some extra work but hey the mechanics and everything is all there so great work for a game jam!
Sweet game! Really nice art! I cant play it, because the screen resoulution is too small. I like it!
It was fun to play, but the overlapping UI elements were annoying, and the trains kept getting interrupted or individual cars would get stuck on the tracks, so I couldn't complete the tasks. Still, I think you did a great job overall, I really enjoyed it. Keep it up, this could turn into a great game. Personally, I like this kind of game just to unwind.
Great game, it looked great... had the feel of a cosy game.. well done
As other's mentioned, there was definitely some UI funkiness and overlapping but the game mechanics itself were pretty solid. Great submission!
Pretty neat, I figured out how to make the train needed and get it where it needs to go. There are definitely some UI issues with overlapping tutorial text boxes, and when I opened the pause menu it was behind a tutorial text box so I couldn't close it with the X at the top. I tried some of the unlabeled buttons hoping it would resume and the one I hit exit the game. Making the trains and clicking the cameras and switches was all working well though
Nice Chill game, enjoyed it! The info mode for the UI was both useful and messy. Enjoyed the vibe of this one - music was fitting. nice job
Looks really good, great job.
Pleasing aesthetics. The assets where nice. Well done. Sadly sometimes it got very laggy.
I liked the aesthetics of this game and combined with the music choice gives a nice relaxing vibe. The UI was mostly intuitive though I did mistake the home icon in the bottom right as a return to menu. So it took me a couple of trains before finding the switch tracks part.
I tried to avoid text and have an intuitive design . Next time a better icon or switch automatically to the world view when starting a train.
Maybe also highlight the switches (bigger/smaller)
Thanks for the feedback
I like the vibe of this game, cosy and the music is great. The UI got me confused a bit, but i managed to master the bug ^^ I managed to finish the three trains, but didnt get any feedback on whether or not the level was successful, so i wasnt sure how the game ended.
Kudos for the work,
Cheers
Thanks.
About your question: the game doesn't have an ending. I could implement a winning game screen at 10 points or timed base (nice to have scoop creep), but the idea was to have no time limit at all so even my mom can play games without stress ;-)
Games Ui gets really messed up for me. Not sure why theres 2 full screen buttons and both don't work. Game is a bit confusing too. I'm sorry i couldn't figure this one out. One of my trains got derailed at the start too
Sorry to hear. I still have troubles sizing the screen and couldn't get it work.
The derailing is the physics engine to trigger the switch and point counter. It is only enabled a few seconds before triggering. Mostlikely the screen resolution messed up everything.
All good its all apart of the process of learning. You'l figure itbout. Well done